One thing that bugs me about the gameplay that I think needs to be changed is the head weaving effect in the first person. I like it when a first person game has a sense of the visual bobbing the occurs when you move, but it should be done along the vertical axis, not horizontally.
It appears that in the first person in this game the view has a slight side to side swaying or wobbling effect that just looks wrong, I imagine like the player has a huge wobbly bobble head that sways side to side as he/she movea around. It looks a bit unnatural and almsot silly.
Again, I like that the game has any kind of head bob effect added to it, because moving along with no head bob super smooth in a first person feels less immersive to me. But the side to side head sway also feels unnatural, it should be more a of vertical jog/bob of the perspecitve.
Probably too late to change this feature now though. Any idea if this was something that was brought up earlier in the development discussion at all?
