So sliding lets you dodge fire etc, but it shouldn't have been turned into game engine jujitsu the way it is now. I have run into several cases where some guy just keeps sliding into me at point-blank range. He hasn't taken a step but he slides through me, lands me on my butt, and then does it again three or four time while someone else shoots at me. If the guy hasn't run at least three times the distance of the slide it shouldn't have any knockdown nor a minimum slide distance.
When coupled with lag, this "bolling for dollars" maneuver is just physically incorrect.
If the guy is right there, and he tries to slide, I should be able to just look down at his stationary ass and kill him, instead of being incapacitated for about .8 seconds, having him end up _behind_ _me_, AND having by POV randomized. It's too much.