[BETA] Companion Share & Recruit

Post » Sun Jun 19, 2011 1:30 pm

http://www.newvegasnexus.com/downloads/file.php?id=42353
http://nvse.silverlock.org/

Companion Share & Recruit adds a perk that lets you befriend almost anyone in the wasteland, with a skill challenge. You can then swap gear with them, find out what they're skilled at, and even recruit them to join you on your adventures. Up to half your Charisma +1 people can follow you at once, and you can up this limit by taking a new perk in the mod.

They'll follow orders, share equipment, people with Medicine tagged will heal you and other companions in combat, and if appropriately skilled they'll:
  • Open locks or blow open doors
  • Loot containers
  • Hack computers
  • Pick pockets and even plant explosives on people.

http://www.youtube.com/watch?v=86vB76qbjyg.

With the Rapid Responder perk you can also heal your companions from the brink of death as they bleed out, or you can just set them as essential and avoid deaths altogether, and you also have the option to disable the need to keep them supplied with ammo to make companion management even easier.

Companions from some factions or 'professions' grant new companion perks, and you can train up any profession-less companions to get the skills and perks you want. Typical professions and Companion Perks they grant include-
  • King Ganger: Can give haircuts, and their style over substance gives you +3 DT when not wearing headgear.
  • Follower of the Apocalypse: Can fix broken limbs and heal you once per day.
  • Boomer: Grants a 10% increase in explosion size.

And so on. There's 20 different professions in total, collect them all! CSR includes an optional esp that placea a variety of NPCs of each profession in pubs and eateries around the Mojave, for you to recruit.

Plus, CSR includes faction theme perks that can grant you and your squad bonuses if you're all kitted out in the same faction gear-
  • NCR Patriot: +1 DT (up to +5) for each of you and your companions in NCR gear.
  • Disciple of Caesar: +3% Damage (up to +15%) for each of you and your companions in Legion gear.
  • Brother in Steel: +1% Crit chance (up to +5%) for each of you and your companions in Power Armour or Scribe robes.


If you want to wander the Mojave with a loyal squad of NCR troopers on the hunt for Caesar, run a motley band of prospectors and mercenaries, or just bring your favourite NPCs along as pack mules then CSR can help you do it.

BETA NOTICE:
Currently, changing the Profession of an NPC who has their stats hand-set in the GECK will not actually change their tag skills. In addition, these NPCs will not level with you. This will be fixed on release using forthcoming NVSE functionality.


-----

Release'd! This has undergone a lot of testing (I've been playing using it for the last few weeks) but the tests have been a tad patchy (I don't use all the functionality, and with a Science-heavy pro-NCR character I've not tested hacking or the Legion abilities heavily) so I'd appreciate feedback from people using other types of characters. Or pretty much anyone, really. Balance opinions on the Profession abilities and the faction theme perks are more than welcome too.
Also I can't help shake the feeling that I forgot to include something, but eh.
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Valerie Marie
 
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Post » Sun Jun 19, 2011 2:59 am

Superb! Just what I've been dying for! downloading now, I'll let you know how it goes!
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Bambi
 
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Post » Sun Jun 19, 2011 4:17 am

YAY!!!!
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Mr.Broom30
 
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