Xenotech expert perk

Post » Mon Jun 20, 2011 8:13 am

should fallout new vegas have the xenotech expert perk from fallout mothership zeta? And more alien weapons too.
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Kellymarie Heppell
 
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Post » Mon Jun 20, 2011 5:20 pm

should fallout new vegas have the xenotech expert perk from fallout mothership zeta?


For the one Alien Blaster?
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Maeva
 
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Post » Mon Jun 20, 2011 8:32 am

For the one Alien Blaster?


True. but hopefully with the perk they will bring back the destabilizer. more alien weapons hopefully.
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anna ley
 
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Post » Mon Jun 20, 2011 7:25 pm

yes this is real important issue and should be added before bugs are fixed
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Adam
 
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Post » Mon Jun 20, 2011 8:09 pm

I don't see the point right now seeing as there's only ONE alien weapon. Maybe if they added more I could see it happening but right now, no.
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StunnaLiike FiiFii
 
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Post » Mon Jun 20, 2011 3:57 pm

True. but hopefully with the perk they will bring back the destabilizer. more alien weapons hopefully.


I am in favor of that. The Destabilizer, the Discintegrator, and a unique Tri-Beam Laser Rifle or mods for the regular version are at the top of my list of weapons.
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Matt Gammond
 
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Post » Mon Jun 20, 2011 11:58 am

heck, they should bring back aliens period. I loved zeta. Well more appropriately the assets that came with zeta.
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Marine x
 
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Post » Mon Jun 20, 2011 9:16 am

you have 1/2 alien wepon in game so no
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Minako
 
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Post » Mon Jun 20, 2011 4:56 pm

If they add new alien weapons then yeah, if not there is no point. I am rather made I didn't find a alien weapon at McCarren, it has a major connection to Area 51.
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Rachel Hall
 
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Post » Mon Jun 20, 2011 6:02 am

If only because after the Grunt perk of HH the energy weapons need serious boosting.
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Neko Jenny
 
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Post » Mon Jun 20, 2011 12:35 pm

heck, they should bring back aliens period. I loved zeta. Well more appropriately the assets that came with zeta.


You need to just leave this forum right now and never come back.
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Amy Smith
 
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Post » Mon Jun 20, 2011 3:52 pm

No. No more aliens. Mothership Zeta was a nightmare.

I wouldn't mind another perk that aided energy weapons though.
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Emily Rose
 
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Post » Mon Jun 20, 2011 2:39 pm

Sure if they allow you to find a wrecked spaceship with the alien weapons in it. I hate the sounds those aliens made, so I really don't want to see them again.
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Leilene Nessel
 
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Post » Mon Jun 20, 2011 5:10 pm

No thanks.
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Victoria Bartel
 
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Post » Mon Jun 20, 2011 5:31 am

If you take the Wild West perk, you do get to have an Alien Encounter!
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marie breen
 
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Post » Mon Jun 20, 2011 2:13 pm

Eh, while I liked Mothership Zeta, I don't see the point unless more are added without the need for Wild Wasteland. :shrug:

No go for me.
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Unstoppable Judge
 
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Post » Mon Jun 20, 2011 5:34 pm

As I see it aliens and spaceships has been done in mothership zeta and i want NV to be its own game so no - I want new ideas, new perks and new dlc areas
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Jessie Butterfield
 
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Post » Mon Jun 20, 2011 8:07 am

I voted for both option invalidating the results of your poll. Cus I can.
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Sami Blackburn
 
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Post » Mon Jun 20, 2011 2:50 pm

I have a strong feeling OWB will add a few energy weapon perks.
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Cat
 
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Post » Mon Jun 20, 2011 3:55 pm

Aliens = not buying.
%90 of the old guard feels the same.
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danni Marchant
 
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