Loose EGM Loading fixed?

Post » Fri Jun 24, 2011 11:54 pm

In making my semi-modular http://img845.imageshack.us/img845/9545/cardshatwip.jpg, I did the usual deal involving EGMs with this game; pack all the assets up into a BSA because the game doesn't load loose EGMs.

Except that I didn't quite pack it properly. And forgot to rename the loose folder.

But... lo and behold, the EGM worked, conforming the hat to the head. I know it worked, because I did a "dry run" before firing up the Conformulator to see what the new ball cap looked like, and my char's forehead was clipping through the front of the crown.

Could the loose EGM load bug been stealth-fixed? Do they work on hairs and such?


EDIT: No such luck on the hair. :(
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Return to Fallout: New Vegas