Sniper Rifle Carbon Fiber parts STILL not working and quest

Post » Sun Jun 26, 2011 3:39 pm

This should be quick and easy to fix in the upcoming patch ? Atleast there is already been 3rd party mods fixing this almost from the start.

Weight reads 3 but its actually 8, easy to verify this by dropping the rifle and picking it back up and comparing the inventory total weight.


Also it is painful to have Motor-Runners Helmet and Sergeant Teddy among other useless Quest items in your inventory after the quests have ended. I know they can be removed using console commands but these should also be easy to fix in the patch...
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Latisha Fry
 
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Post » Mon Jun 27, 2011 5:37 am

Regarding weapon mods, you're right, it doesn't work. The ones that increase the condition of your weapon do not work as well. This was known before the last patch, but has yet to be fixed.

As for quest items, it should be really easy to fix with the patch, considering how easy it is to fix with the GECK. This issue has been known for a while, too.

I don't know if a new patch is scheduled to come out any time soon. I'm thinking that each subsequent DLC will come with a patch. At least, I hope so. However, from what I hear, it's Beth (not Obsidian) that's doing QA so I'm not holding my breath.
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He got the
 
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Post » Sun Jun 26, 2011 3:30 pm

I though the last patch made most quest item weightless.
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Johnny
 
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Post » Mon Jun 27, 2011 2:07 am

I though the last patch made most quest item weightless.


It does, but they still clutter up your inventory. Not to mention, some items just become irrelevant, like all those rockets you get from Cliff if you also find the isotope. I tried to pass them off to those boomer kids that go looking for toys, but for some reason they're not interested in some made-in-china-cancer-causing-dayglo-cheap-plastic-rockets. Go figure.
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GPMG
 
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