Probably, all too often this kind of thing is passed over for a fix. It was true of Oblivion, it was true of Fo3 and it will be true of F:NV.
Even though FO3 was a bit of a mess, I'm giving FONV the benefit of the doubt for now. The big difference for me is that Obsidian is working on this and they tend to have more follow through on their projects compared to most companies (including Beth).
Still, I wouldn't hold out too much hope for this particular fix. There's already a mod out there for that, and I would expect that Obsidian would place a higher priority on fixing the problems that modders can't (like getting stuck in the walls, weapon mods that don't work, Lucky not working in VATS, etc.).