New Vegas overrated?

Post » Tue Jun 28, 2011 9:46 am

I was just wondering if anyone else thought that the Strip and Freeside etc. was overhyped throughout the game and by the developers. When I was done with it I was dissapointed in the quests and the lack of diversity in the area.
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Kat Stewart
 
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Post » Tue Jun 28, 2011 4:16 pm

I left the forums 4 months before the release of the game and i didn't watch anything to do with developer or fan hype. So no i wasn't dissapointed.
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Damien Mulvenna
 
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Post » Tue Jun 28, 2011 6:22 am

i was actually pleasantly surprised. before i got to the strip, i had heard so many people raging against how small and crappy it was and that set my expectations to zero. i really wasn't expecting much from this engine, but when i finally got there it was just about what I had expected. maybe a few more NPCs here and there, but given this is the gamebryo engine i thought it was alright. i just love how they took the dividers out of the strip when they were showing the game off at E3
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Kim Bradley
 
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Post » Tue Jun 28, 2011 12:13 pm

I thought questing content was perfectly fine. The Strip was pretty bad, however. I wouldn't mind the walls so much if there was more to the Strip, but the only thing that helps that now is mods. Freeside was very well-done IMO though. Of course, it would have been better with more junk, a bazaar, and swarms of people of different shapes and sizes, but the last one is more of an issue with the engine anyway.
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Dona BlackHeart
 
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Post » Tue Jun 28, 2011 2:45 am

a friend recommended fallout new vegas to me. at first i thought that can't be fun so i didn't expected something really good so i am still playing the game today and i am still amazed by the world so much better than i expected
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Ross Zombie
 
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Post » Tue Jun 28, 2011 3:41 am

I always try to keep my expectations low. But in my opinion New Vegas vanilla is boring as hell after you've played about 500 hours. But New Vegas with mods is amazing.

I say with mods it's amazing because I add mods for things I want but its not there....i.e. dungeons, more enemies, harder difficulty, more realism, etc.
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Maddy Paul
 
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Post » Tue Jun 28, 2011 12:03 pm

I tend to over hype stuff nowadays so I just stop thinking about it until it's out. Kind of like pre-order and forget about it until the day of, them assume to [censored].

New Vegas though I expected to be better. Don't know why but it let me down somewhat. Again, not sure why, it's a great game, it just did. Just thought the atmosphere of the game would be better, Vegas would be bigger, more quests, more to do. Didn't have that exploration feel of F3 and a bunch of other stuff.

EDIT: accidently hit space bar, it posted half of it <_<

Otehr EDIT: Now that I think of it, The Legion. They were a let down. Not enough quests, not enough arena fighting, not enough "dark brotherhood" quests like they pormised and just not as developped as they could have been in Vegas.
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Ice Fire
 
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Post » Tue Jun 28, 2011 4:33 am

Not really, the quests were well done and the design of both Vegas and Freeside was about what I had expected from a Gamebryo game.
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Wayne W
 
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Post » Tue Jun 28, 2011 6:41 am

I was expecting more, but I wouldn't say I was disappointed by it. Well, I was, but not overly disappointed. Poll needs "Yes to an extent" type choice.
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Lakyn Ellery
 
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Post » Tue Jun 28, 2011 11:24 am

Pleasantley surprised I was expecting something like a large fallout 3 dlc but got a damn good game with an excellent story and a lot of very well written quests and characters, do kinda miss the exploration that was toned down but if its more exploration or quests I'll take quests.
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Scotties Hottie
 
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Post » Tue Jun 28, 2011 5:32 pm

I was just wondering if anyone else thought that the Strip and Freeside etc. was overhyped throughout the game and by the developers.

Oh, heck. I knew that was just standard video game developer PR right from the start so I hardly put much stock into it. So I didn't inflate my hopes over it, either, and was satisfied with what I saw.

When I was done with it I was dissapointed in the quests and the lack of diversity in the area.

While I understand that satisfaction of what an environment looks like is entirely subjective, how the heck could you be disappointed in the quests if only for the fact that New Vegas had many, many, many more of them over Fallout 3?
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Grace Francis
 
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Post » Tue Jun 28, 2011 5:02 pm

I was disappointed that all you did once in the Vegas area was talk to people. No adventure, nothing new just talking. The amount of quests was good, the amount of trash quests was not.
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Richard Dixon
 
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Post » Tue Jun 28, 2011 4:33 pm

I was more so dissapointed in The strip itself. Plus all the bugs and etc.
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Georgia Fullalove
 
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Post » Tue Jun 28, 2011 4:44 am

The strip seemed disappointing compared to today, and even before the war there were only two other casinos if I recall the atmoic wrangler and the silver rush, I haven't seen anything hinting at other casinos.
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Jeremy Kenney
 
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Post » Tue Jun 28, 2011 7:17 am

A bit because i expected more quests.But its still really good.
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Louise
 
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Post » Tue Jun 28, 2011 8:45 am

A little disappoint with the strip but the wasteland was good could of added a little bit more places to explore but it was good.
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Marguerite Dabrin
 
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Post » Tue Jun 28, 2011 5:16 am

Didn't have that exploration feel of F3 and a bunch of other stuff.


I think that this is why most people felt somewhat disappointed. Fallout 3 was for the most part a desolate wasteland. There were very few bastions of civilization, and even the few that existed gave off the impression that they weren't terribly safe. Megaton, was a completely fenced-in; Rivet City, was isolated from the world by a draw-bridge; Tenpenny Tower was also gated; Big Town was dangerously susceptible to attack and had quests related to just how unsafe it was; Arefu had a similar theme.

Contrast this with New Vegas where towns were wide open and plentiful. They had problems, but there wasn't a feel of dread and insecurity. The NCR was in close proximity, making trade and protection easy to come by. Most of the roads were patrolled and fairly safe to travel. New Vegas was a bastion of civilization, providing a much larger sense of security than anything in the capitol wasteland ever could.

The two worlds in which the game takes place are as different as night and day. While I do think that Fallout 3's desolate wasteland was a lot more interesting, and fun to explore, I don't feel as though New Vegas was disappointing and honestly feel that the game is an improvement on FO3. The story and characters were significantly more interesting and I didn't feel as though I was being forced into a story I couldn't be brought to care about. Most of my time in FO3 was spent ignoring the main quest line, where as with New Vegas I was much more interested in the different factions, their motivations, and how they were attempting to influence the smaller factions and vie for their favor.
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ashleigh bryden
 
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Post » Tue Jun 28, 2011 3:07 am

Yip the game's focal point is on a place the size of megaton with less people in it than a justin beiber convention .
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Nick Tyler
 
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