» Tue Jun 28, 2011 7:32 am
I would like to have a dlc that allows us to build up a settlement. The settlement would evolve as quests are completed/time passes. Recruited companions would provide benefits both when with you and settlement bonuses when not. Start your own caravan route, scavange robots for defence, provide armor/weapons for your people use, and faction alliances that rely on quests to improve. Random attacks that increase in difficulty until the attacking faction is placated or destroyed.
Hmm maybe this should be in a different section: "Fallout: A Fresh Start"