Another thing: Damn turrets are too weak in FNV. You need a science skill of 100 to hack one of the turrets in Searchlight, but then they are instantly destroyed by enemies, what good is the science skill then? I gave all turrets in FNV Hoover Dam turret DT of 30 and the most powerful laser available in the toolset, complete with robot AP ammo, now we are talking business, haha! They are now actually hitting enemies and killing them too. I also set them to player teammates so that the player gets xp, cause obviously, it's the player who's the actual killer here, even though the game engine doesn't realize this
Also, at some point in the game, Astor and his men WILL bump into the enemy ghouls, cause he runs all over Searchlight. Yep, you took some precautions, but believe me, at some point he will bump into them, you just wait around Searchlight and see for yourself. And then all Astor quests are failed when he's killed. Real nice, Obsidian. Changed factions and aggression values around Searchlight so that Astor and his men are ignored by everybody. Well, except Edwards, maybe, hehe, in case you persuade him to attack Astor.
Also, if you reverse-pickpocket trail carbines on Logan and his men, they eradicate all opposition in Searchlight in like 5 milliseconds, cause damage penalties on hardcoe game dificulty only apply to player character, so if Logan uses a trail carbine, all enemies just drop dead around him. Is this intentional? I don't think he's supposed to be that powerful. If you don't reverse-pickpocket anything on them, it's Logan and his men who die in milliseconds.
