Game won`t start!

Post » Sun Jul 17, 2011 7:28 am

hey guys. I bought Brink yesterday trough steam. I left it to download at home that I could play it when I returned home from work.
I expected that it would be running like a dream on my rig... But the wild error appeared!!!


------ Initializing File System ------
Loaded pak000.sdpk2
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded pak004.sdpk2
Loaded pak005.sdpk2
Loaded pak006.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Loaded zzzenglish004.sdpk2
Loaded zzzenglish005.sdpk2
Loaded zzzenglish006.sdpk2
Current search path:
C:\Program Files (x86)\Steam\userdata\30036127\22350\local/base
C:\Users\ODe\AppData\Local\Splash Damage\Brink/base
c:\program files (x86)\steam\steamapps\common\brink/base
zzzenglish006.sdpk2
zzzenglish005.sdpk2
zzzenglish004.sdpk2
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
pak006.sdpk2
pak005.sdpk2
pak004.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.
--------------------------------------
Loaded 3781 manifest elements in 7 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.23504.48064 win-x86 Jun 29 2011 15:04:59
couldn't exec 'brinkconfig.cfg'
couldn't exec 'autoexec.cfg'
Vendor: 1002 Device: 68B8
2675 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4 logical cores
4 physical cores
HT disabled in hardware
4080 MB System Memory
512 MB Video Memory
Initializing performance queries
Detected
4 2.68 GHz CPU
4080 MB of System memory
512 MB of Video memory on an optimal video architecture

This system qualifies for High quality!
Vendor: 1002 Device: 68B8
Winsock Initialized
Found interface: {AA0E4F55-5CC7-4B75-85A8-68739210F5ED} Broadcom 802.11g Network Adapter - 62.44.216.221/255.255.248.0
Found interface: {BD4A11E4-1E68-49DE-8106-99EFA5EE28C2} Realtek RTL8168D/8111D Family PCI-E Gigabit -Ethernet-verkkosovitin (NDIS 6.20) - 0.0.0.0 NULL ip - skipped
Sys_InitNetworking: adding loopback interface
--- Loading sequence: init ---
sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
GL_VENDOR: Microsoft Corporation
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
********************
FATAL ERROR: The current video card / driver combination does not support OpenGL 3.1 or newer.
********************
The current video card / driver combination does not support OpenGL 3.1 or newer.
Shutting down OpenGL subsystem
...releasing DC
...resetting display
...shutting down QGL
...unloading OpenGL DLL
...unloading Windows Terminal Server API DLL

Can any1 see from this what seems to be the problem...
What I kno Radeon 5700 series should be able to run OpenGL 3.1 or newer.
I have the newest driver as I am aware.

Thank you in advance.
User avatar
Kortknee Bell
 
Posts: 3345
Joined: Tue Jan 30, 2007 5:05 pm

Post » Sun Jul 17, 2011 9:47 am

do you have the latest drivers? thats usually the issue with this error.

does that card only have 512 megs of memory? thats pretty low by todays standards.

unfortunately ATI performance for many is poor as ATI drivers for opengl seem to svck bigtime.

also, do you really want hyperthreading disabled?
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm


Return to Othor Games