» Sun Jul 17, 2011 3:37 pm
It's okay. Scenery's very pretty, quests are reasonably numerous, MQ has some interesting twists; but it's lacking something and is ultimately slightly dull. I'd say Oblivion is the better game without any hesitation: there's more of it, it's more immersive and you can lose yourself in it, whereas TW2 is something I could never quite get into. Perhaps it's worth comparing it with the original Two Worlds where it also doesn't fare so well: TW had some very well publicised faults such as the infamous voice acting (though I tend to think it was firmly in "so bad it's good" territory!) and slightly incoherent MQ, but those features often distract attention from the fact that actually it was a rather good game: it felt really big where TW2 doesn't, had some really pretty innovative features and lots of cool stuff to capture the imagination. I think they spent so much time trying to polish the rough edges of TW that they forgot to make TW2 all that memorable.
It's not a terrible game and it's worth a spin if you've nothing else to do, but it lacks anything that will give it lasting appeal. Shame, really, as I think they did try, they just missed the target somehow.
One thing that made it easier to play is using a mod to change the protagonist: although in theory you can change his appearance, it doesn't make a lot of difference and I found his dialogue to be quite tedious; the mod allows you to play as other races and/or a female character, and in the case of the latter there's no voiced dialogue so you just turn it off instead (if you don't, it's a bit surreal!) which I was sceptical about initially but it actually made the game rather less tiresome!