If they want to turn Brink into a Franchise...

Post » Sun Jul 31, 2011 6:30 am

  • They need to focus on the PC community ( since you can't resell games on Steam) and get some Mod Tools out before the Big boys ( Battlefield 3, MW3).
  • Treat Brink 1 as " a learning experience", then announce that they have been listening to the community and have made improvements for the sequel.
  • Actually have a Public Beta next time around. People won't fall for the same trick twice. Showing diced up clips of gameplay wont fly this time. Especially since most people who bought the game feel like they've been lied to.
  • Better Advertising. I believe this is the biggest culprit. Showing a CG trailer as your commercial is fine. Showing "Choice" parts of your game in interviews is smart. Not explaining to the general public that " This game does not play like Call of Duty" wasnt. So many of my friends were disappointed in the game because it either "didn't play like Call of Duty" or " Feels weird". Sad but true, I believe that it was a common feeling among the people who play Call of Duty as their mainstay game.


Before people think I hate this game, I don't. In fact, I'm disappointed that they didn't try to get it into public hands more frequently. The game feels like it was only played by the team and QA testers, and a few media people saying, " It's good but these are the few things I dislike."
I played it in PAX East and thought the game was fun but felt like a Late Alpha/Early Beta build so I was excited to see what the full game had in store. Little did I know that what I played at PAX was pretty much the retail version. If I had knew that then I might of waited to purchase the game and wait for the reviews.

I really hope that most of the team didn't up and leave or get fired after the game's ratings and sales were released; because when the game does something right, it feels refreshing and something I could get used to. But when fails, it falls hard on its face and those negatives sadly shine brighter than the positives.
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Claire Vaux
 
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Post » Sun Jul 31, 2011 3:30 am

Maybe it's my really devoted fan optimism showing, but I think the next iteration of the Brink franchise will have a MUCH larger workforce behind it. Now that they've establish that the game can sell, and that people are hungry for what it can offer/has potential to be... I would imagine they will be able to justify a much larger employee budget to split the PC build from the 360/PS3 build.

It's my impression that for Brink, there was a large amount of "double-dipping" for programmers, artists, etc.. That rarely leads to an optimized end product.
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FITTAS
 
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Post » Sun Jul 31, 2011 12:00 am

What are you talking about? This game's great. Go back to your bad games if you wish to complain :foodndrink:
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Jessica Nash
 
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Post » Sun Jul 31, 2011 4:13 am

Don't release the second one in such a sorry state.

And lobbies.

And a good campaign.

And more effect behind choosing a side then just what version comes up first.
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Elizabeth Lysons
 
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Post » Sat Jul 30, 2011 8:02 pm

What are you talking about? This game's great. Go back to your bad games if you wish to complain :foodndrink:

^This
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Cccurly
 
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Post » Sun Jul 31, 2011 7:14 am

^This


^This
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Elea Rossi
 
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Post » Sun Jul 31, 2011 8:20 am

I love the original Brink. However, I'm not expecting a sequel any time this generation, if ever.
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Ebou Suso
 
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Post » Sun Jul 31, 2011 2:31 am

^ Ha ha. I bet they are already hard a work on the sequel. Only a fool wouldn't. Despite alllllllll the negativity surrounding the game and backlash.... it STILL sold well. Ha ha! (Simpson's laugh). There will be more Brink. I'd stick out my tongue if I could. Lol.
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Mari martnez Martinez
 
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Post » Sat Jul 30, 2011 6:41 pm

I love the game it has a lot of potential. Although you're a fool if you don't see its faults and accept them.

I hope they work on a sequel because the game was almost there as being one of my favorites of 2011, but those problems at launch ( not to mention the PSN crisis) really brought it down. It could have been a 9 but ended up being a 8.
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Spooky Angel
 
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Post » Sun Jul 31, 2011 7:02 am

No one cares about the CoD kiddies. Everyone knew this game would be nothing like CoD. Some would say that was the whole point. More would say thats why the were excited for the game in the first place.

Supporting the PC community is important, but directly for sales. PC sales are far lower than console sales, its true for nearly every game nowadays. The sales impact is indirect and still vastly important however, because most the videos, competitive play, and promotion/hype comes from the PC and thats why its important to support it. The servers should have better options for stats, demos, etc. to better facilitate competitive play. Bethesda/SD should get with someone like BrinkTV and work with them.
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Liii BLATES
 
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Post » Sun Jul 31, 2011 3:59 am

What are you talking about? This game's great. Go back to your bad games if you wish to complain :foodndrink:


GO BACK TO SLEEP, SHEEP

THE THINKING MEN ARE CONVERSING
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Shirley BEltran
 
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Post » Sat Jul 30, 2011 6:36 pm

^This



^This



LMFAO at this...lol
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Charles Mckinna
 
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