1. Turret Tactical Sensor: Automatically locks on to enemy. The downside is you can only use this ability on light and medium turrets. Also Operatives can control your turret with the ability bought.
2. Increased Turret Damage: The turret damage gets increased by 25%
3. Armor Piercing Turret Ammo: This ammo can Perice through Kevlar vest handed out by engineers or soldiers already wearing it.
4. Increased Turret Health: Now your turret can take 2x more damage then it did before...(health determined by what turret your using)
5. Unlimited Turret Range: The name explains it all... tired of your turret not killing someone far away like on container city? then this is the ability for you!
So what do you think about these ability's? Please let me know in the poll above ^^^ and feel free to share your turret ability ideas
