Error on Startup

Post » Sun Aug 07, 2011 4:39 am

Every time I try to boot up Brink I got an open GL error. After installing the latest driver that problem went away and now I have this problem.

------ Initializing File System ------Loaded pak000.sdpk2Loaded pak001.sdpk2Loaded pak002.sdpk2Loaded pak003.sdpk2Loaded pak004.sdpk2Loaded pak005.sdpk2Loaded pak006.sdpk2Loaded pak007.sdpk2Loaded zzzdlcenglish000.sdpk2Loaded zzzenglish000.sdpk2Loaded zzzenglish001.sdpk2Loaded zzzenglish002.sdpk2Loaded zzzenglish003.sdpk2Loaded zzzenglish004.sdpk2Loaded zzzenglish005.sdpk2Loaded zzzenglish006.sdpk2Current search path:C:\Program Files (x86)\Steam\userdata\37119837\22350\local/baseC:\Users\Garrett\AppData\Local\Splash Damage\Brink/basec:\program files (x86)\steam\steamapps\common\brink/basezzzenglish006.sdpk2zzzenglish005.sdpk2zzzenglish004.sdpk2zzzenglish003.sdpk2zzzenglish002.sdpk2zzzenglish001.sdpk2zzzenglish000.sdpk2zzzdlcenglish000.sdpk2pak007.sdpk2pak006.sdpk2pak005.sdpk2pak004.sdpk2pak003.sdpk2pak002.sdpk2pak001.sdpk2pak000.sdpk2file system initialized.--------------------------------------Loaded 3783 manifest elements in 10 ms - 192KbDiscarded 0 manifest elementsMax filename length: 0 charactersBrink 1.0.23653.48097  win-x86 Jul 29 2011 11:29:57couldn't exec 'brinkconfig.cfg'couldn't exec 'autoexec.cfg'Vendor: 8086 Device: 01162292 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT4 logical cores2 physical coresHT enabled8112 MB System Memory3861 MB Video MemoryInitializing performance queriesDetected 	2 2.29 GHz CPU	8112 MB of System memory	3861 MB of Video memory on an optimal video architectureThis system qualifies for High quality!Vendor: 8086 Device: 0116Winsock InitializedFound interface: {8C12B546-F120-4B05-B912-1934DAE7436D} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL ip - skippedFound interface: {B5BCC815-AFB1-4180-B416-052035833F7A} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL ip - skippedFound interface: {5514FB3C-0B84-43E0-BA8A-25AD7B0C509D} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL ip - skippedFound interface: {05977C70-ECE4-4B12-9B38-07B29A220E7D} Intel(R) Centrino(R) Wireless-N 1030 - 0.0.0.0 NULL ip - skippedFound interface: {FDE02AC7-3053-4DFD-AC33-23E2658F62F7} Realtek PCIe FE Family Controller - 192.168.1.15/255.255.255.0Sys_InitNetworking: adding loopback interface--- Loading sequence: init ---sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length------- Initializing render context --------Initializing OpenGL subsystem...calling LoadLibrary( 'wtsapi32.dll' ): succeeded...initializing Windows Terminal Server API...registered window class...registered fake window class...calling LoadLibrary( 'opengl32' ): succeeded...initializing QGLX..WGL_ARB_create_context_profile not found...using WGL_ARB_multisampleX..WGL_EXT_framebuffer_sRGB not found----- R_InitOpenGL -----GL_VENDOR: IntelGL_RENDERER: Intel(R) HD Graphics FamilyGL_VERSION: 3.1.0 - Build 8.15.10.2345Vendor: 8086 Device: 0116...using GL_ARB_multitexture...using GL_ARB_texture_cube_map...using GL_ARB_texture_non_power_of_two...using GL_ARB_texture_compression...using GL_EXT_texture_compression_s3tc...using GL_EXT_texture_filter_anisotropic   maxTextureAnisotropy: 16.000000...using GL_1.4_texture_lod_bias...using GL_EXT_texture3D...using GL_EXT_texture_rectangle...using GL_ARB_texture_rectangle...using GL_EXT_stencil_wrap...using GL_ARB_vertex_buffer_object...using GL_ARB_vertex_program...using GL_ARB_fragment_programX..GL_EXT_depth_bounds_test not found...using GL_ARB_point_sprite...using GL_ARB_occlusion_query...using GL_ARB_framebuffer_object...using GL_EXT_packed_depth_stencil...using GL_EXT_blend_minmax...using GL_ARB_multisample...using GL_ARB_shader_objects...using GL_ARB_vertex_shader...using GL_ARB_fragment_shader...using GL_ARB_shadow...using GL_EXT_gpu_program_parameters...using GL_ARB_draw_buffersX..GL_GREMEDY_string_marker not foundX..GL_EXT_texture_compression_latc not found...using GL_EXT_texture_sRGB...using GL_ARB_pixel_buffer_objectX..GL_NV_float_buffer not found...using GL_ARB_texture_rg...using GL_ARB_half_float_vertex...using GL_ARB_sampler_objectsX..GL_NV_vertex_buffer_unified_memory not foundX..GL_NV_shader_buffer_load not found...using GL_ARB_syncX..GL_ARB_timer_query not foundX..GL_ARB_tesselation_shader not foundX..GL_ARB_debug_output not found----- Initializing Sound System Stage 1 ------...initializing XAudio2...Succeeded1 Sound Playback Devices Found:...Speakers (Realtek High Definition Audio)1 Sound Capture Devices Found:...Speakers (Realtek High Definition Audio)----- Sound System Stage 1 Initialized  -----Brink using MMX & SSE & SSE2 & SSE3 for SIMD processingenabled Flush-To-Zero modeenabled Denormals-Are-Zero mode----- Initializing Decls -----Build is packaged - decl_useBinaryCache is read-onlyLoaded generated/decl2/base/system_dep.declb 2036 entries in 17 msbase/table: binary database of 66 entries (13.43Kb) loaded in 0 msbase/material: binary database of 3526 entries (780.78Kb) loaded in 19 msbase/skin: binary database of 193 entries (15.94Kb) loaded in 0 msbase/soundclass: binary database of 42 entries (5.34Kb) loaded in 0 msbase/sound: binary database of 1962 entries (453.13Kb) loaded in 8 msbase/soundfx: binary database of 22 entries (8.26Kb) loaded in 0 msbase/soundmixer: binary database of 49 entries (9.37Kb) loaded in 0 msbase/reverb: binary database of 33 entries (6.30Kb) loaded in 0 msbase/movie: binary database of 16 entries (3.24Kb) loaded in 0 msbase/particleSystem: binary database of 287 entries (373.80Kb) loaded in 3 msbase/articulatedFigure: binary database of 1 entries (3.18Kb) loaded in 0 msbase/atmosphere: binary database of 30 entries (33.30Kb) loaded in 0 msbase/ambientCubeMap: binary database of 41 entries (49.50Kb) loaded in 0 msbase/decal: binary database of 9 entries (3.21Kb) loaded in 0 msbase/surfaceType: binary database of 16 entries (2.24Kb) loaded in 0 msbase/renderProgram: binary database of 192 entries (367.97Kb) loaded in 2 msbase/renderBinding: binary database of 272 entries (19.74Kb) loaded in 1 msbase/locString: binary database of 4199 entries (349.58Kb) loaded in 15 msbase/model: binary database of 248 entries (736.29Kb) loaded in 5 msbase/postProcess: binary database of 61 entries (18.41Kb) loaded in 0 msbase/animManager: binary database of 2 entries (5.18Kb) loaded in 0 msdecl folders scanned and loaded in 9 ms------------------------------------- Initializing renderSystem --------********************FATAL ERROR: RES1010: Invalid operation - sdTexture: _vtdiffuse: Generated with internal format 0x8c4d but GL returned 0x1********************------- Input Initialization -------Initializing DirectInput8......calling LoadLibrary( 'user32.dll' ): succeeded...initializing Raw Inputmouse: Raw Input initialized....calling LoadLibrary( 'imm32.dll' ): succeeded...initializing Input Method Editor------------------------------------RES1010: Invalid operation - sdTexture: _vtdiffuse: Generated with internal format 0x8c4d but GL returned 0x1...unloading Input Method Editor DLLmouse: Failed to remove raw input device...unloading Raw Input DLLShutting down OpenGL subsystem...releasing DC...destroying window...shutting down QGL...unloading OpenGL DLL...unloading Windows Terminal Server API DLL


Is there a fix for this?
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Genocidal Cry
 
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