The game I want (emphasis on the word want) is called Warband. It is a open world FPS/RPG with strategy elements. It is set in the Minneapolis metro area right after a devastating disaster that caused the United States to collagse causing wide spread anarchy, violence, and starvation. The main point of the game is to create or join a warband, and use both their skills and yours to survive. You can also decide to survie by yourself, but the game is extermly hard if you choose to do that. The game will have a heavy emphasis on convincing or forceing people to do what you want. It will also have a heavy emphasis on human psychology. Right now the only point of the game is to survive but eventally it will have a goal.
I'm planning on using the Creation engine or the engine that is used by the STALKER series. I think the Creation engine would be a way better choice however, becasue of it's character creation software and the fact that it seems more user friendly.
This is the current skill and attribute list that I have created. (it might not work to figure out how to put documents on here)
I will give more information about the game as it is requested. What I would like is some advice and criticism about the game. Since the game is only an idea right now I would appreciate it if most of your advice is about the idea itself and not about things like marketing that can be saved for later.
