The Lobby System: How it should have been done.

Post » Sun Aug 28, 2011 8:53 pm

I play a game called Men Of War: Assault Squad that has the best Lobby system I’ve used for smaller games.

How It Works
It displays a panel, in this panel it shows the all the games going on in brink, numbers of players, map and most important the connection/ping. You’re able to go through the list and select a game to join or create your own. It’s simple and easy. It's much better then having to go to random games all the time hoping to find a game with decent amount of people. Below the game box there would be a list of players waiting in the lobby making it easy to find people with mics and create fire-teams.

Seems quite simple and easy. List of games, find a populated game select and join. It could have easily been done with a controller. This is my opinion and how the lobby system should have been done, thoughts?

G-Man: Fav. | Password | Server Name | Game type | Match settings | Map | No. of Players/Max. players | Ping
User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Sun Aug 28, 2011 7:49 pm

I play a game called Men Of War: Assault Squad that has the best Lobby system I’ve used for smaller games.

How It Works
It displays a panel, in this panel it shows the all the games going on in brink, numbers of players, map and most important the connection/ping. You’re able to go through the list and select a game to join or create your own. It’s simple and easy. It's much better then having to go to random games all the time hoping to find a game with decent amount of people. Below the game box there would be a list of players waiting in the lobby making it easy to find people with mics and create fire-teams.

Seems quite simple and easy. List of games, find a populated game select and join. It could have easily been done with a controller. This is my opinion and how the lobby system should have been done, thoughts?

No servers? :thumbsup:
Easy to use? :thumbsup:
Easy to find games with friends or foes? :thumbsup:

Yeah, I'm all for this!
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Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Post » Sun Aug 28, 2011 7:26 pm

This is exactly what we have for Brink PC exept for the list of players.

Fav. | Password | Server Name | Game type | Match settings | Map | No. of Players/Max. players | Ping
User avatar
Roanne Bardsley
 
Posts: 3414
Joined: Wed Nov 08, 2006 9:57 am


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