Story lines are rather dull to non-existant and not even worth following. After playing about 3 hrs of rage, I dont even know what is happening or care about it. I go from point A to point B, talk to a character, then to point C and shoot. Done.
Rage is extremely pretty (after getting past the PC issues) and seems to have great enemy AI, but thats about it. Not much in terms of story line, character development etc. It probably was an artist's dream and of course Carmacks engine dream. But just feels like a good fancy tech demo for the engine.
Deus Ex HR still remains my best game of the year thus far even though its graphics were sub par. I think its high time to stop making FPS-only games with linear gameplay and let the old aim and shoot genre rest in peace. And let FPS-rpg take over. If they wanted to keep it FPS only, then lets bring in modern stuff like destructible environments or alternate gameplay style like Crysis (a 4+ year old game) introduced (stealth).
Perhaps id should get back into engine licensing and forget about making full games.
ARS review = skip
http://arstechnica.com/gaming/2011/10/rage-is-the-gamiest-game-that-ever-gamed.ars?comments=1#comments-bar
Metacritic = 8.1
http://www.metacritic.com/game/xbox-360/rage/critic-reviews
