For sure. I made some epic RPG maps/scenarios for that game. A precursor to my programming days, I'd spend hours messing with triggers in the map creator on that game. Plus, the game itself is super fun.
For sure. I made some epic RPG maps/scenarios for that game. A precursor to my programming days, I'd spend hours messing with triggers in the map creator on that game. Plus, the game itself is super fun.
I know, the editor is so easy and fun to use. I'm still baffled by the C & C editor and the Starcraft editor is just annoying, but Ensemble mastered theirs.
I know, the editor is so easy and fun to use. I'm still baffled by the C & C editor and the Starcraft editor is just annoying, but Ensemble mastered theirs.
For sure, dude. I guess Ensemble is gone now? What a shame.
Funny, I was just thinking of this game for the first time in years the other night. What a masterpiece: deep strategy mixed with gorgeous art design and a serious appreciation for Greek mythology. I also loved Caesar III, but the inability to control your walkers' paths made it pretty frustrating.
Funny, I was just thinking of this game for the first time in years the other night. What a masterpiece: deep strategy mixed with gorgeous art design and a serious appreciation for Greek mythology. I also loved Caesar III, but the inability to control your walkers' paths made it pretty frustrating.
Definitely. One of the best things about that game is the Greek mythology and how it's so heavily streamlined into the core of the game. It's great for history buffs of the greek persuasion, which I am.