As I was playing RAGE, the main part that really stuck out for me was Resistance's garage w/ the secret compartment to their base. My only complaint was that they did more around that area and not just as location. I catch myself imagining a whole new story just base off that garage. what I'm saying is all good stories had some sort of secret lair and some involvement to a scenario.... batman: batcave, superman: FoS, Justice League: watchtower, The Phantom: Skull Cave. now granted their all comic book heroes but let's look at some games. Arkham Asylam, Saint's Row, the Fallout series, Phantom 2040 on sega genesis and SNES, etc..... Look, all I'm saying is this is what I would like to see: (p.s. this is my example Character base off of RAGE, please fill free to add your own and/ or add what you all would like of you agree...)
A repair man by day, but a resistance fighter by night. The main missions are going up against the, "Authority" without being notice and/or get caught before getting back to your garage (this could involve a notoriety meter) while the side missions may include fixing up other vehicles for cash, overhearing information which can lead to search and rescue missions, race the clock for part deliveries, and then some all whille trying to stay under the "authorities" eye. Kinda like, "The Saboteur" but of course by Bethesda and their style of play.
If anyone agrees with this please add