Bethesda not allowing WiiU support?

Post » Thu May 03, 2012 1:24 am

Well

They didn't like the contract, so they didn't want to work. And those weren't settling the new contract anywhere soon, looks like a new contract was now made or what.

Hopefully zenimax doesn't become EActivision.


The terms probably is something about customer relations - most publishers want their marketing and PR to be the only thing speaking to customers.
Or maybe it was something about the platforms the game would be released - maybe it was funding - royalties sharing - who knows.
Or maybe engine licensing stuff - they use heavily modified IDTech4 for Prey2.

Maybe Human Head wanted to support WiiU and Zenimax didn't want it because they don't have "nintendo marketing strategy" - that's bullcrap reason if true. I heard that similar thing before. Oh yeah from Carmack ofcourse, said that before Rage release that Mac version was in question because "zenimax doesn't have a mac strategy right now" - even when the mac version was mere month of programming work - where the heck we came - when some stupid PR guy is going to decide what games are going to be made - a PR guy that has no idea about the complexity of communities and probably has no deeper understanding that many people are just WAITING (hello here i am) to buy something worthwhile but they don't because everything basically crap or not a fan particular genre. A random Marketing (deception) guy was never a fan - never a gamer - never in a situation like the consumer was - and i don't believe he/she was a hardcoe gamer with custom PC hardware - marketing people come from a marketing school, they have no creative/technical talent except knowing how to screw people around - most of them have no deeper understanding with the subject/area they'll end up working in a company for. They rely on some artificial statistics and googling first 10 hits is what they call "research".

But that's still my speculation on that - hopefully they make a better deal.

Just look Id Software CEO - that's a real CEO every company should have, where the management actually comes from the same(similar) area and works on the same page - he was the biggest wolfenstein3D fan before he worked at the company, playing so much he got motion sickness.

For example Microsoft canceled a working game called Milo - because they didn't found a marketing strategy and the "game would look weird on the store shelf". :blink:




That makes me thinking if we even see id Software doing something for nintendo - Carmack wants to do it but they are constantly holding him back "oh WiiU audience is bla bla this and that" how the flying [censored] would you know that 1 YEAR before the release of the system and there's another E3 to be seen. 3rd Parties on Wii don't do well because they're all CRAP or hop on the casual fail-train.

I would buy any worthwhile 3rd party game - but hey - if gameplay is crap then i won't play it - i don't care if it's HD, SD, gore , blood, green blood, robots, demons running around, princness peach kissing mario .... what the heck do i care - i want GAMEPLAY - and that's what first-parties bring - most of 3rd party Wii games had crap gameplay - only casuals bought those others who wanted to target the serious demographic failed - some of them were great like monster hunter tri , conduit , and JRPG stuff.

That's american attitude right there - they bash Wii, but because they can't compete with the japanese quality on the platform. :tongue:

Nintend first-party games prove you, that's it's so much possible to make great games without:
- gore
- violence
- blood
- military-style guns
- celebritiy bullcrap
- movie-style cutscenes
- DLCs
- bonus bullcrap (location specific preorder bonus, etc etc)

So much effort is put into these, to a serious person worthless and irrelevant things, by any random publsiher these days.

Carmack said "we don't see people buying our games and only have a Wii" - okay it's true that this demography would be unlikely - but the forgot the PC+Nintendo people - now this is not THAT small demography anymore - Here i am, I only have nintendo and PC, the other exclusives on other platforms of the worthwhile games are RPGs - but i am not a fan of that genre genuinely so this combination is perfect for me. There's probably 2 million active people here in this demography and these are all hardcoes that would buy id games - that's why im saying it's best to do an EXCLUSIVE that's because most of us will go buy Doom4 for PC ofcourse, but heck many people would give it a try to see how good of a job id did on the controls and all that - that might make people to get the console version.

That's just one audience - now when WiiU would come - lots of those people will hoard to jump on the nintendo hype train - so I don't see how there won't be a market for id Software.

The industry doesn't recognize open minded people who have multiple-mindsets in real-time depending on which platform they currently play/use. On PC i am thinking like a genuine PC user would (not casual).
When i play on console i think with console-mindset and try best to keep these very different worlds apart and never compare them.





http://www.shacknews.com/article/73417/source-human-head-hasnt-worked-on-prey-2-since-november
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Laurenn Doylee
 
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Post » Wed May 02, 2012 2:04 pm

What the hell are you going on about? What game?

Thread title and wall of text is very confusing.

*Edit

I just read the whole thing. Few things. Grammar. Punctuation. Complete sentence structure. Something your thread is lacking on top of an already confusing thread about, what I have no idea.

Could you maybe go back and fix it so people can reasonably understand what you are saying?
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dell
 
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Post » Wed May 02, 2012 11:18 pm

What the hell are you going on about? What game?

This thread was shifted from the Prey 2 section. Human Head has not worked on the project since November. http://www.gameinformer.com/b/news/archive/2012/04/19/report-prey-2-has-been-on-hold-since-last-year.aspx
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JD bernal
 
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Post » Wed May 02, 2012 5:22 pm

I can only assume this is about Prey 2. If so you want to go http://www.gamesas.com/forum/131-prey-2-general-discussion/
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Kristian Perez
 
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Post » Wed May 02, 2012 1:29 pm

The development of the game was contracted out to the east for 10% of its original cost.
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Olga Xx
 
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Post » Wed May 02, 2012 1:54 pm

http://i0.kym-cdn.com/photos/images/original/000/183/393/my%20brain%20is%20full%20of.png

P.S. Was this originally written in the Prey 2 section?
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oliver klosoff
 
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Post » Wed May 02, 2012 5:04 pm



This thread was shifted from the Prey 2 section. Human Head has not worked on the project since November. http://www.gameinformer.com/b/news/archive/2012/04/19/report-prey-2-has-been-on-hold-since-last-year.aspx

Oh, thanks for clearing that up. Apparently whomever moved the thread dropped the ball and failed to add a note stating that fact. It would've been helpful. Also, if it's in relation to Prey 2 it hardly belongs in CD anyway; so why was it moved?
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Eibe Novy
 
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Post » Wed May 02, 2012 5:43 pm

The industry doesn't recognize open minded people who have multiple-mindsets in real-time depending on which platform they currently play/use. On PC i am thinking like a genuine PC user would (not casual).
When i play on console i think with console-mindset and try best to keep these very different worlds apart and never compare them.
Rather than complain about the fact that there are no good American games on the Wii, why don't you just, you know, get an Xbox instead or something?

The problem here is that you bought the Wii because it has a nifty motion sensing remote and then discovered that it doesn't have any good games besides Mario and Zelda. That's not the fault of the game companies.
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Pumpkin
 
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Post » Wed May 02, 2012 7:38 pm

Oh, thanks for clearing that up. Apparently whomever moved the thread dropped the ball and failed to add a note stating that fact. It would've been helpful. Also, if it's in relation to Prey 2 it hardly belongs in CD anyway; so why was it moved?
Because no one will read about Zenimax' failure if it's hidden away in CD. /tinfoilhat
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Avril Louise
 
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Post » Wed May 02, 2012 8:07 pm

this thread could have stayed in the prey 2 section but anyway I would really love this game to be completed to me it did stand out as something different and the visuals look pretty awesome but I am not sure what sort of effect switching developers for the last part of the game will have?

here's hoping this game gets the 2013 release
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liz barnes
 
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Post » Wed May 02, 2012 5:02 pm

What is this about? Did a mod move this and not clarify what's going on?
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Mrs Pooh
 
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Post » Thu May 03, 2012 2:17 am

Because no one will read about Zenimax' failure if it's hidden away in CD. /tinfoilhat

Well, that makes sense. They don't want any negativity on one of their games posted in the forum for said game. So, they move it to where it'd have high visibility but no one has a damn clue what its about. Genious!!
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DarkGypsy
 
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Post » Wed May 02, 2012 11:21 pm

I have been on other game dev forums and in comparison the prey 2 forum is actually quite slow so I doubt hiding the news here would do much in the way of sweeping it under the rug it is all over gaming news sites and the link in the prey2 forum still exists it just links to this forum.

no conspiracy maybe it was moved because it does not specify prey 2 anywhere in the post, tags or title ? :)
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Damien Mulvenna
 
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Post » Wed May 02, 2012 8:12 pm

The fact of the matter is, we don't really know why work on the game stopped. I understand it was because of some sort of contract negotiations? The statement from Beth says that it was a quality thing, but I doubt that's the whole picture.

Let's just hope work continues and the game is released sometime early 2013.

Edit: Sort of a confusing topic, the title changed, so I'll respond to that as well.

Beth and Nintendo haven't worked together very much over the years. I would imagine Skyrim being ported to the WiiU is a good possibility, but who knows for sure about P2.
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Alex Blacke
 
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Post » Wed May 02, 2012 10:07 pm

Apparently whomever moved the thread dropped the ball and failed to add a note stating that fact. It would've been helpful. Also, if it's in relation to Prey 2 it hardly belongs in CD anyway; so why was it moved?
You are correct, I didn't consider the thread title when I moved this and I should have. I've now changed it.

The thread was moved because the thread covers multiple studios, so CD is a better home for it. If the bit about id had been an aside it probably could have stayed in the Prey 2 section, although it's actually larger than the section on Human Head. The initial bit, about HH apparently suspending developement last November, was also cross-posted in the cancellation thread, which made it a bit redundant here.

On that note, if people want to discuss that matter please use http://www.gamesas.com/topic/1360905-cancellation-rumor/page__view__findpost__p__20656064.


I have been on other game dev forums and in comparison the prey 2 forum is actually quite slow so I doubt hiding the news here would do much in the way of sweeping it under the rug it is all over gaming news sites and the link in the prey2 forum still exists it just links to this forum.

no conspiracy maybe it was moved because it does not specify prey 2 anywhere in the post, tags or title ? :smile:
Yep. This thread had been sitting in the Prey 2 forum for four hours when I moved it, and in that time no one responded to it. Stewox's post in the cancellation thread went over six hours before someone replied to this other than me. Clearly moving this to CD got it far more attention, and had it been buried by activity here the redirect is still int the Prey 2 section for everyone there to see. Suffice to say if I was trying to bury this I did a really poor job of it, thankfully my only mishap was failing to consider the subject line. :smile:
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kirsty joanne hines
 
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Post » Wed May 02, 2012 8:50 pm

Confusing title since it started with Prey 2 speculation and now wanders into the WiiU territory. Nintendo though does not have the best 3rd party relations with other developers. I personally would be skeptical jumping on until we know what the WiiU can do.

As for Prey 2 this is my theory on the situation but I don't think Beth wanted the game to compete against Dishonored and seeing how there's a personal beef, I don't blame Beth for delaying the game.
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Eve Booker
 
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Post » Wed May 02, 2012 2:19 pm

Nintendo though does not have the best 3rd party relations with other developers. I personally would be skeptical jumping on until we know what the WiiU can do.
Nintendo has said they want to improve their third party support, but I certainly understand why many studios would still be reluctant to jump on board. I haven't kept up-to-date with WiiU news but when it was announced I got the feeling Nintendo did have a particularly clear vision of what they wanted with the system. I also can't shake the feeling that they're trying to compete with the XBox 360 and PS3 more than their successors. I doubt that's actually the case, but it was the impression I was given.

Between the old information I'm basing this opinion on and the fact that I didn't follow Nintendo strongly beforehand it's possible I'm far off base here. On the other hand I'm supposedly part of the target audience of the WiiU.
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Jose ordaz
 
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Post » Wed May 02, 2012 3:32 pm

The problem here is that you bought the Wii because it has a nifty motion sensing remote and then discovered that it doesn't have any good games besides Mario and Zelda. That's not the fault of the game companies.

To be fair, there are any number of great sports games on the Wii (don't own one myself, played at a friend's). And the dance games seem pretty popular, so they must be doing something right.


That said.... yeah, not every game works well with the motion controls. I also saw several games at my friend's that I just didn't think worked with the Wiimote. (let alone with the crappier "me too!" motion controls that Microsoft and Sony put out. Luckily, those systems aren't centered on that style of controller.)
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Melung Chan
 
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Post » Wed May 02, 2012 3:52 pm

To be fair, there are any number of great sports games on the Wii (don't own one myself, played at a friend's). And the dance games seem pretty popular, so they must be doing something right.
I'm not trying to play down the Wii. I own one myself and I've thoroughly enjoyed it over the years. So you're right, there are other good games besides Mario and Zelda on the Wii, but they were the only two series that immediately came to my mind, so...
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vanuza
 
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Post » Wed May 02, 2012 9:18 pm

Backfired on me ...

I tend to write down what's on my head if i get into it .... so by the time i finish it a whole other topic.

I had that on mind because i was recently debating that in Rage forums and with the community manager ...




Their philosophy is what im arguing over .... they're afraid to release a game on nintendo "oh what will happen, no hardcoe there" - and then they totally screw up the gameplay and game design to try to adapt to the market their inaccurate PERCEPTION tells them - that's why we see so weird games today, just look what X360 games are - double-respinned PCgames which get shodported back to PC again and that's why they don't sell on PC - because there are MAJORITY of informed customers that don't put up with bullcrap - the industry won't admit defeat that's why they blame the piracy - they don't want to tell you how unable they are to produce quality products. So obviously the easiest thing is to make a non-console game for a console (that's your standard call of duty FPS played with anolog sticks) and then pump on marketing to get the results - then the industry defends their way "oh see how many people bought our game" and then they have this power of example that they can justfiy their abnominations.

Just compare with the games of 90' - the gameplay and overall quality has plumeted as a percentage - there are exeptions.

You see how silly it has become - today developers talking about "http://www.joystiq.com/2012/03/16/claptrap-wants-to-whisper-sweet-borderlands-2-pc-specs-to-you-b/" such as FOV setting, Custom UI, .... this was DAILY STANDARD in 90' and early 21c.

There are more crazy no-life people on Xbox than on Wii I bet my LIFE on that! And we're actually talking about WiiU - just because the name is similar doesn't make it'll be the same exact market.


I have been following it in very detail. Since it was rumored as Wii2. We have our expectations ...

WiiU will support more than one tablet controller.
Online will directly compete PSN / XBL (media features, app store, eShop)
No firend codes - user specific accounts
GPU: "Over 1 TFLOP" (~4 times better than x360)
DLC support , patching support,, digital full download support.(gamecube)
RAM: 1.5 or 2GB ( 1 GB too low and unlikely. V4 or V3 dev kits had 3GB - dev kits have double the amount of such resources for debug/testing. Hopefully it's bumped up again )
3D Stereoscopic support (not controller)
Estimated raw retail price 350$ > Iwata: "bitter lesson from 3DS" (overpriced) > expected retail price for WiiU is now 300. One tablet per system.


------------

Exactly what you need to do is what they think .... you need to invest - not expect that everyone would buy the game juding on stupid mainstream trends

YOU CAN BUILD YOUR MARKET - not wait for the MARKET - that's so stupid that's why so many games are the reflection of copycat trends.

People seem to think these days that their sales need to be justified BEFORE they even TRY to put and WORK on it with EFFORT.

EFFORT and PROPER marketing can make wonders .... you build on that just as Tim Willits said in that ahrhr god that freaking http://www.bit-tech.net/news/gaming/2011/06/09/id-software-sceptical-about-hardcoe-wii-u/1 (temper, temper!!!)


Bethesda philosophy is based on short-term HIT sales - that they expect MILLIONS on release date, come on , what's the difference if the game sells the same amount over a period of 1 year.
Who cares about EA and their stupid short-term "success" - you don't need to compete against it, that stupid company should be ignored, it's irrelevant to the industry, to to the gaming, it will be easily forgotten.

I don't like this [censored] approach - they're kind of discouraged and the marketing department at bethesda probably does everything against it because they're not prepared with their western-style-ass marketing strategy ...

You know what - as an informed customer - you're wasting your money on marketing - because i completely ignore it.

Not a single commercial for Rage influenced me - i was going to buy it anyways, for the mod tools.


I don't understand how on earth can marketing deparment override the decision making - Carmack wants to do a nintendo game since 4 years ago but they constantly "oh no that's a bad idea there are only grandpas and granmas on Wii that only buy sports games" - Carmack was interested in making a mini-game or something ... it was as research for the technology if only he had a chance to work with WiiMote before - that would help now.

Phathetic marketing research by bethesda, if that's where Tim Willits sources were - i hope that's not subjective opinion then what's the purpose of the article.

Sole reason why i talk about this is:
- article date: 9th June 2011 - ~2 years before system releases (this is first time that nintendo announced a system in 2 E3s before release )
- a developer of this caliber should know better

Talking about almost 2 years in advance, without any sort of information other than the 10% that they shown on E3 2011, which is subject to big change, by the E3 2012 and BY the release. I mean ... they've shown the early V2 kits at E3 ... which were barely working, had an add-in HD4xxx card and which was overheating because those were like that - had to underclock it ... with so little to go on to - how on earth can they make such silly article saying what the market will be.

Throughout the year since E3 there were so many silly media people talking about WiiU without having a clue - silly people - the crap you see on gametrailers and such. I can't wait on E3 to blow these haters and who make their opinions without researching anything.

People need to start researching ... maybe the word "neogaf" might help you a little bit.

The marketing department should speak for it self - instead of giving Tim Willits scripts to say such silly things and he said so many silly things at Rage launch ...

Why this [censored] approach - I would like to see an article "WELL TRY - WERE NOT AFRAID TO COMPETE - WELL SEE WHAT HAPPENS" or something LESS boring to read - I really don't like reading articles where developers WHINE and nag about it especially when they're wrong. Tim Oster recently nagged about Wii audience making a mistake he thought WiiU would be the same system, he said many things like "i don't see idea of tablet controller" which is the most stupid thing i ever heard and then saying "wii is a toy" ... the internet was in arms but they somehow spared him (mixed thoughts) because he had a point with saying about 40 MB limit and that he waited 9 months for nintendo certification, that's a valid point, but that doesn't mean the platform is overall that bad.

For some reason i missed this article like .... i've noticed it a week ago. (no way i can cover 100% so something slips occasinally)

Surely i could write better if I had better english teacher - it's far from being my language - my language has "only" 3 tenses (past,present,future) and word formation/sequence is totally different. Part of the translator in my head is unoptimized. ... maybe i need to learn more assembly. :wink:
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Gavin boyce
 
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Post » Wed May 02, 2012 8:34 pm

Honestly the WiiU does look interesting, but I doubt I'll get it.

I've always wanted to get a Wii, just because I do generally like Nintendo games and it's just so cheap now. But I imagine that I'll have the same problem with the WIIU as I did with the original; not enough games for me to get it.

Even looking athttp://en.wikipedia.org/wiki/List_of_wii_gamesI only see 5 or 6 games I would really want, not nearly enough for me to drop a couple hundred bones on a console. If the Wii U has better third party support, then I'll give it a look.
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suniti
 
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Post » Wed May 02, 2012 11:31 am

WiiU game sales have gone down the toilet recently and within the next two years it's estimated smart phones will be as powerful the pathetic excuses for consoles these days. There is just no compelling reason to invest in such things.

As for the developers and publishers, welcome to the winner-takes-all economy. The rich get richer, the poor get poorer, and everybody else runs for cover. The original prey was bounced around from one studio to another for years because it's big bucks and it's all about the big bucks. The whole industry with the possible exception of Valve seems to be more interested in playing cut throat poker then producing quality products and enjoying their work. It's like the early days of Hollywood all over again where huge production companies chewed people up by the thousands and spit them out. As consumers all we have to do duck when the crap hits the fan.
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Enie van Bied
 
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Post » Wed May 02, 2012 11:23 pm

Thread title and wall of text is very confusing.

*Edit

I just read the whole thing. Few things. Grammar. Punctuation. Complete sentence structure. Something your thread is lacking on top of an already confusing thread about, what I have no idea.
^This.

I can only assume that the OP is trying to make flames.

I always assumed the Wii never got support from other game companies, due to the controller. They want to be so unique that its a pain for a game to be overhauled, JUST for Wii. And the graphics issue. Same thing will happen with WiiU. WiiU looks like the modern consoles to me, maybe a bit better, but nothing amazing. When PS4/Xbox 720 come out, they'll make the WiiU look so dated, just like last generation.

Nintendo has always been behind in the graphics area, and therefor games cant be cross-platform with it.

Oh, also, I thought the Milo thing got canceled because it was BS and would never work as advertised? How would Milo respond to a gun being dropped in his world? Or being verbally abused? First thing I'd do to Milo would be insult him :smile: Somehow I dont think the developers would be "open minded" enough to foresee some of the things people would say to Milo. That is, unless it was all just a scripted dialogue game, similar to Bethesda's dialogue options. (not saying theyre bad or anything, just saying if a Bethesda game was PURELY dialogue, it'd svck big time)
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Maya Maya
 
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Post » Wed May 02, 2012 3:07 pm

http://i0.kym-cdn.com/photos/images/original/000/183/393/my%20brain%20is%20full%20of.png

P.S. Was this originally written in the Prey 2 section?
Brain is full of .png eh? Common problem. Take a break from the internet for a few days. Overexposure to lolz isn't good, might break your laugh box. :read:

I hope Prey 2 isn't turned over to a new developer. I have a bad feeling if it does. What they have with the team already there is something special, I suspect only they could get it done satisfactorily. Why is it always the more unique looking FPS that get shut down or hit the dirt before ever launching bar some rare exceptions? It's always the call of duty clones that make it out the door no matter how crappy.
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Joanne
 
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Post » Wed May 02, 2012 6:23 pm

Brain is full of .png eh? Common problem. Take a break from the internet for a few days. Overexposure to lolz isn't good, might break your laugh box. :read:

Thank you. Until now I have not realized that .png infection was so dangerous. :ohmy:
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Cameron Wood
 
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