Last edit @ Jun 16 2011 12:59 AM (GMT+8)
*This list is not a sum-all-below list. Please scroll down in order to see others feedbacks.
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Character:
- Feedback -
- Characer death animation not affecting by game gravity. (If a target been killed at mid-air, the body will not fall down till death animation ends.)
- While character is idling the "footplacement" won't work. (You can't see your character's legs while idling actually. Just thinking this could be better) *Edit
Future suggestion - - Add a param. about wait how long to get in idle mode. (I'm tired to wait about a minute in order to take a screenshot)
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AI:
- Future suggestion -
- Add enable/disable option of Allowing AI partner automatically pick up health/mana potion when your health/mana potion is full.
- Caddoc will use battle charge toward the enemy that heavily surrounded E'lara for seconds.
- Caddoc will sprint and to E'lara for rescue.
- E'lara will try to keep the distance from approaching enemy.
- Bot AI will across a obstacle if it is the fastest way(route) to to get to the player, enemy and places or catch up with(follow) the player. *NEW
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Objects:
- Feedback -
- The weapon on the ground for you to pick up/swap will disappear if you keep swap it with your in-hand(equipped) weapon. *Not sure it's not a rear case that just happend to me
- Objects sink into the ground *http://cloud.steampowered.com/ugc/594687390957293396/A064F4C47E0D42ED687B1197DF9F8ABBC3CC919D/ http://cloud.steampowered.com/ugc/594687390957298267/FE923E0D57D5D5636B0A84AE142C24B25145D86D/ http://cloud.steampowered.com/ugc/595813833067409075/CD97B919102F8312C1F35280169F18954364B57C/
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Control:
- Feedback -
- Character animation flicking when across a obstacle(cover). *Added in the Jun 08-2011
Future suggestion - - Open more control bind. (For example: I would like to bind my backup weapon swap key at "mousewheelup" and alt weapon switch at "mousewheeldown"
- Add weapon switching mechanism while equiped a magic spell. (For example: While equip a magic spell, you can press "F" to directly swap to backup weapon)
- Add a new act to info your partner / command AI partner to pick up the potion you are standing on(by). *Please bind this act key at somewhere else, like "G".
- Allow players to move camera angle vertically when sprinting with Range weapon.
- Allow players to move camera angle horizontally while acrossing a obstacle/cover.
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Gameplay:
- Feedback -
- Blood effects expression in E'lara's execution seems not as much as Caddoc.
Future suggestion - - Add a menu to show current location information. (For example: You are at Chapter 3.5 - "Stage name".)
- Improve animation detail of execution*NEW
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Gamespy:
- Gmaspy VOIP seems will conflict with Steam community VOIP then cause voice com echoing
- Allow players to disable Gamespy VOIP
- Allow players to set VOIP of Gamespy as manual (hold&toggle)
- Improve online co-op game searching mechanism like add(not replace with) a game(lobby) browser. And show information of the lobby as well (Ping, chapter seleted e.t.c.)
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Xbox360 / PS3:
- gamma always reset after reload a checkpoint.
- Improve splitscreen layout.
