A quite devastating article, quite the lower end of the variety of reviews. But two points really bother me, the bottlenecks resulting in stalemates and the insufficient usage of level design to give SMART users a REAL advantage.
For the first one, wouldn't it be much more useful and logical to be able to spawn at the nearest or even manually chosen strategic point the team owns? The article suggests, that the slight buffs you receive by the captured points don't make up for the potential lack of manpower caused by the absence of players trying to capture strategic points instead of helping with the main objective. Opposed to the XBOX, this should be quite easy to implement in the PC version, shouldn't it? Furthermore, according to the article, the current spawn system leads to either stalemates or complete domination of one team.
And the other point I can't fully understand yet. Probably someone could give me a heads up about the advantage through the SMART system?
EDIT: In general, a demo would have been nice...
