Dishonored And The Importance Of Creative Control

Post » Sat May 12, 2012 1:59 am

Here's an update from GameInformer that features new interview with Harvey Smith and Raf Colantonio.

Follow the link -
http://www.gameinformer.com/b/features/archive/2011/08/02/dishonored-and-the-importance-of-creative-control.aspx

The two co-creative directors for Dishonored speak with Game Informer's Adam Biessener about the relationship between developers and publishers, what the acquisition of Arkane Studios by ZeniMax has meant for the spirit of the studio, and why it never hurts to receive creative advice from Bethesda's Todd Howard.
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