i have most of the weekend off. any chance of these mods bei

Post » Fri May 27, 2011 12:13 am

FWE
Fellout............its out but i think its still in beta
the script thingie NVSE or whatever they are calling it.
NMC where is your texture replacers this game is fugly looking.
enclave commmander
DC interior for new vegas so it would probably be called NV interiors
flashlight mod
the mod that added lights eminating from the lightposts scattered around. really added to the atmosphere at night in FO3
guitar case with machine built in.......come on you have to have it here.
metal baseball bats..........so you can do melee casino style. if you dont know what i mean go google the joe peci cornfield scene from the movie Casino.......it even sounds cool when you beating the crap out of something. PING PING PING. :)
urinal cakes and mouth wash for when you absolutely have no choice but to drink from the toilet. :yuck:
i dont know if willie-sea is modding anymore but he was working on an awesome vault mod for FO3.....i stopped playing awhile ago so i dont know if he finished it or not. i did some beta testing and it was really looking good.
MMM mod.......thats a no brainer
that pretty much covers it since weapon mod kits and some other mods are already incorporated in the game..........although it would be nice to have scopes and stuff for some of the special weapons that dont get mods.

ok so get to work you guys. :poke:

edit: duh i almost forgot......elvis suit and wig.
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Craig Martin
 
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Post » Fri May 27, 2011 10:51 am

your asking for a to much in to little time not gonna happen sorry
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Nadia Nad
 
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Post » Fri May 27, 2011 4:31 am

There is a 100% chance that none of these will be released today or at all this weekend.
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GEo LIme
 
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Post » Fri May 27, 2011 1:32 am

Come back next year. :P
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Spaceman
 
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Post » Thu May 26, 2011 9:13 pm

:lol:
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Cheville Thompson
 
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Post » Thu May 26, 2011 7:13 pm

FWE A little too soon, don't you think.
Fellout............its out but i think its still in beta For a Beta, it's doing a pretty damn good job then. I'd definitely recommend getting it and updating it as the updates are released.
the script thingie NVSE or whatever they are calling it. In the thread for it, behippo states that they might have a beta out for it next week.
NMC where is your texture replacers this game is fugly looking. NMC is not working on New Vegas this time. However, Four Aces is. No ETA on that yet.
enclave commmander Why? There's no Enclave in the game.
DC interior for new vegas so it would probably be called NV interiors It's in the works right now. No ETA.
flashlight mod I think it was deemed too problematic to implement or something. Try searching for it in this section and you'll see what I'm talking about.
the mod that added lights eminating from the lightposts scattered around. really added to the atmosphere at night in FO3 This is already in the game by default. Just go to the Strip at night and you'll see all the lights shining down from the light posts.
guitar case with machine built in.......come on you have to have it here. This has not been planned and I'm pretty sure this would take a while to create, seeing as you'd have to create the meshes, textures, and configure the data for it.
metal baseball bats..........so you can do melee casino style. if you dont know what i mean go google the joe peci cornfield scene from the movie Casino.......it even sounds cool when you beating the crap out of something. PING PING PING. :) No plans yet, though it could be easily implemented.
urinal cakes and mouth wash for when you absolutely have no choice but to drink from the toilet. :yuck: This just kind of defeats the purpose of surviving in a HARSH wasteland. Water is water, no matter how dirty, irradiated, or horrible smelling it is.
i dont know if willie-sea is modding anymore but he was working on an awesome vault mod for FO3.....i stopped playing awhile ago so i dont know if he finished it or not. i did some beta testing and it was really looking good. No idea on this.
MMM mod.......thats a no brainer Martigen has stated that he might do some work on New Vegas, so cross your fingers so to say.

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Rachel Hall
 
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Post » Fri May 27, 2011 7:30 am

Are you trying to offend the hard labor of modders?
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Imy Davies
 
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Post » Fri May 27, 2011 4:23 am

i dunno, it might just be my sense of humor but i feel like he wasn't being 100% serious
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Milagros Osorio
 
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Post » Thu May 26, 2011 9:51 pm

well tbh, those who have never tried moddied or been involved in development really have no clue how much labor goes into a mod.

on a side note, afaik arwen's tweaks 1.2 should be coming out today/tomorrow
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Michelle Serenity Boss
 
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Post » Fri May 27, 2011 8:13 am

If I owned the game I could release my NV version of http://www.fallout3nexus.com/downloads/file.php?id=9396 that I already have running in FONV and I have a friend testing it.

The Modules that are working:

Weapons
http://www.youtube.com/watch?v=4qMwradWw3Y
http://www.youtube.com/watch?v=cOILLRjhkQU
Along with all of my weapon switching scripts so you can go back and forth between melee and throwing versions of spears knifes and others on the fly.

Creature Compendium
http://www.youtube.com/watch?v=TDW1cEitYd8
http://www.youtube.com/watch?v=baPxLhI4aiQ
http://www.youtube.com/watch?v=t-YZRPzfeO4
Not Shown but present are
http://www.fallout3nexus.com/downloads/images/9396-1-1254270348.jpg
http://www.fallout3nexus.com/downloads/images/9396-4-1254269663.jpg
Along with all of the Beth creatures except for the ones that their textures did not survive the trip to Vegas, and are therefore not usable.
And Yes I do already have these guys set up with spawning points in FONV, took me a day to set it up so its kinda not as clean as I usually do things but I had to work from at my Friends place so I did not have the time I usually do.

Weapon Effects
http://www.youtube.com/watch?v=f4LTDdWEDW0
http://www.youtube.com/watch?v=nodh5LDqMp8
http://www.youtube.com/watch?v=YF6bnoZemeY
http://www.youtube.com/watch?v=4DJQcnZkRo0
http://www.youtube.com/watch?v=-DoDgtiBF8U
http://www.youtube.com/watch?v=yAyAgT3tv_E
http://www.youtube.com/watch?v=6eOtY231WVo
http://www.youtube.com/watch?v=JsHr6jZiQTo
http://www.youtube.com/watch?v=AMVqe2wQOqQ
along with every other Projectile, Explosion, AddOn and whatnot I created for this Module.

I also ran with this idea a bit and have SM's and Feral's that are able to use Special Furniture
http://www.youtube.com/watch?v=_-gcWRiPIdw
http://www.youtube.com/watch?v=y1VR_1qsELQ

What does not work currently for obviously reasons
http://www.youtube.com/watch?v=zxmI9w2TKoI, Requires NVSE
http://www.youtube.com/watch?v=xUbkBZJv4iE, Requires NVSE
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Rob Smith
 
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Post » Thu May 26, 2011 9:28 pm

i dunno, it might just be my sense of humor but i feel like he wasn't being 100% serious


What, like he was joking?

:eek:

I don't get it.
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Lance Vannortwick
 
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Post » Fri May 27, 2011 2:33 am

Quick! Somebody give SaidenStorm a copy of the game!
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dean Cutler
 
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Post » Fri May 27, 2011 2:09 am

i dunno, it might just be my sense of humor but i feel like he wasn't being 100% serious


I didn't find it humorous....the whole "gimme stuff now cuz my time is more valuable then urs" consumer mentality.
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Reanan-Marie Olsen
 
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Post » Thu May 26, 2011 11:53 pm

Spend the weekend learning how to use the GECK.
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Matt Terry
 
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Post » Fri May 27, 2011 7:44 am

thanks rahu x for the updates. :)

defintiely going to check out saiden storms mod. the fallout 3 one was indespensible.

glad to hear about martigen i thought i saw something posted by him in a thread but couldnt remember if it was for FO3 or new vegas.

as for fellout i have been using it and definitely helps with the too bright nights.

does anyone know if willie sea is even around anymore cause i didnt see any threads of his in the FO3 section on the first few pages. would be a shame since he makes some of the best "quirky" mods out there.

as for the enclave commander mod there is a device in game that lets you summon a certain faction once a day. would be nice if that was expanded to work with the other factions as well.

ill have to check out 4 aces, i used NMC stuff for fallout and qarls for oblivion.

i though fallout 3 had a bunch of flashlight mods.........must have changed something in the engine.

fortunately, aside from the bugs this game is far superior and in need of far fewer mods than fallout 3. i have to admit that i was impressed by the number of ideas they "borrowed" from the modding community. weapon kits, eat/drink/sleep/ ammo and item crafting, the aforementioned call for backup device, non kamikaze companions, and some others. at this rate fallout 4 or TES 5 whichever comes first will only need around 10 mods or so.

for those of you who didnt get the thread.........try and keep up. :rolleyes: i have modded before in fact i tweak just about every mod i download to fit my tastes so i do have an inkling of what modders have to go through. i have also beta tested for a couple of them and see the litany of bugs that have to be stomped. the worst thing i did was changing every weapon stat for all weapons in oblivion to make them more realistic. all they had at the time was MOBS which was hardly realistic. talk about boring. i cant imagine what corepc or martigen had to go through when changing levelled lists which number in the millions upon millions.
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{Richies Mommy}
 
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Post » Thu May 26, 2011 8:02 pm

...
ok so get to work you guys. :poke:
...

:slap:
Ok, seriously, I'm pretty sarcastic myself, so I after my knee-jerk response to smack you on the back of the head, I cracked a little smirk over your thread.

The reality is, 99.8% of modders play the game too. That is where their inspiration comes from. They mod to tweak the aspects of the game that they think need tweaking. You won't see a sudden explosion of mods in the first week after the game has been released... most likely not even in the first month.

Give folks a chance to play. Once the creativity starts flowing, give 'em a chance to work on their mods, creating one takes time.

Spend the weekend learning how to use the GECK.

Now, that is a good suggestion!
Give it a shot, squeekers.

...
does anyone know if willie sea is even around anymore cause i didnt see any threads of his in the FO3 section on the first few pages. would be a shame since he makes some of the best "quirky" mods out there.
...

Yes, he is. He has been pretty active in the NV:GECK forum from the get-go.
Not only are his mods unique, but his helpfulness and answers to questions around here are golden.
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Kate Schofield
 
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Post » Fri May 27, 2011 10:05 am

What does not work currently for obviously reasons
http://www.youtube.com/watch?v=zxmI9w2TKoI, Requires NVSE
http://www.youtube.com/watch?v=xUbkBZJv4iE, Requires NVSE

So what functionality do you need to in NVSE to make this happen? If you can report your needs in the http://www.gamesas.com/index.php?/topic/1127320-wipz-new-vegas-script-extender-nvse/, I can try and see if they can get done for v1.
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Sanctum
 
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Post » Fri May 27, 2011 3:31 am

So what functionality do you need to in NVSE to make this happen? If you can report your needs in the http://www.gamesas.com/index.php?/topic/1127320-wipz-new-vegas-script-extender-nvse/, I can try and see if they can get done for v1.

Man that is one friendly and supportive hippo! Lots of people visit threads to see what they can get. behippo visits threads to see what he can GIVE.

join me in giving the man a clap offering! :clap: :clap: :clap: :clap:
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ladyflames
 
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Post » Fri May 27, 2011 5:00 am

NMC where is your texture replacers this game is fugly looking.


I am using the one for fallout and it looks pretty good in new vegas. i haven't noticed anything out of place, also using obsidian stag's clutter and hires skill books and they look perfect in new vegas.
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Curveballs On Phoenix
 
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Post » Fri May 27, 2011 1:30 am

the skill books one works as well. awesome. i know its kind of cheating but it makes it a tad bit easier to spot them especially since they now sometimes hid them underneath other books and objects..........looking at you chinese spec ops manual.
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Michael Russ
 
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Post » Fri May 27, 2011 5:00 am

OMG... Saiden made bows for FO3 O.O
damn i hate you haha...
do they replace another weapon animation?
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Manuela Ribeiro Pereira
 
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Post » Fri May 27, 2011 2:28 am

So what functionality do you need to in NVSE to make this happen? If you can report your needs in the http://www.gamesas.com/index.php?/topic/1127320-wipz-new-vegas-script-extender-nvse/, I can try and see if they can get done for v1.


Only stuff your team have already said are being made available for the first release -> GetCrossHairRef (no idea if GetReticuleObject works for this my time testing for FONV ingame was very limited so I just commented out every FOSE script until NVSE was available), GetEquippedObject 5, GetWeight, PrintC (pretty much invaluable for Testing and Debugging), SetNumericGameSetting and ofcourse capturing keypresses.

There maybe a few others but I can not think of them atm.

OMG... Saiden made bows for FO3 O.O


I also made http://www.youtube.com/watch?v=pP1jgr4PKyU and http://www.youtube.com/watch?v=C44dK2UiQTg

damn i hate you haha...
do they replace another weapon animation?


Replace no, I went out of my way to try to make sure everything worked with most everything else already available -> SSP FO3 even adds some NPC's that are able to use the Throwing Knives and Bows so you will have them getting used on you.
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Taylor Tifany
 
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Post » Fri May 27, 2011 5:54 am

@saiden
olala... so youre using the script extender now? lol :D
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George PUluse
 
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Post » Fri May 27, 2011 2:16 am

@saiden
olala... so youre using the script extender now? lol :D


Always have even going back to Oblivion and Morrowind -> I just did not release any mods that needed the Extenders way back then, but now even http://www.tesnexus.com/downloads/file.php?id=10819 http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2774 has been updated locally to use OBSE for all of its combat and flight scripting this has allowed me to make the breath attacks all be concentration based along with setting up multiple other types of attacks while mounted.
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Zosia Cetnar
 
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Post » Fri May 27, 2011 3:33 am

blasphemous... :P
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Melly Angelic
 
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