In game issues/bugs

Post » Fri May 27, 2011 6:50 pm

Now that I have my hardware problems worked out thanks to community fixes I can turn to what is going wrong in the game... I will admit that these are super trivial in contrast to the other problems and I have NO problem waiting for the real issues to be fixed before these are even considered.

First, the freaking cursor needs to be fixed. It svcks just like FO3's did.

Caravan (the card game) doesn't work for me. I play and most of the time I just end up having to discard my entire pile and then after the last discard I have no option but to cancel and forfeit the game. Also a better explanation of what is going on in the game would be nice. The one the NPC game gave me was quite unhelpful.

Binding the 2 key... We should have the option back to bind it to whatever. I had my stimpacks there in FO3 and it worked fantastic. I would like that back.

VATS: I know a lot of people had issues with it in FO3, but I had none at all. It worked great for me. This tie however things are different. First the "ping" sound when using it is extremely high pitched and annoying. Would love for that to be replaced with a way more decent sound. Next, I have a good 2 seconds of sitting there waiting when first entering vats. It just isn't near as responsive as it was in FO3. I hit V and it zooms in, then thinks for around 2 seconds before finally giving the option of where to shoot at. Those two seconds are VERY annoying.And then the actually targeting is just not as responsive and accurate as it should be.

Print screen is very sluggish and unresponsive. I have to hit it about 8 times for it to finally tell me it got a screenshot saved.

Muddy textures. Makes me feel like I'm playing Oblivion again. I admit this doesn't happy tons, but sometimes I get to a zone where it's just low res horrible textures and the high res ones don't seem to want to load. I do have a couple screenshots of this. But I think we all know what I am talking about. (and just in case you don't) http://qtechtoys.com/misc/fonv1.jpg http://qtechtoys.com/misc/fonv2.jpg Also I would love the distance view increased a lot. I think this can be handled in the .ini file though.

Audio issues. For some reason, most of my audio just stopped working after about 5 hours of play. All of a sudden 90% of the NPC's had no voice. Also most sound effects stopped working. The background ambient noise however never had any problems.

Load times: GEEZ... just kidding. Load times are lightning fast for me. I wish other games would learn from you on this one because load times are much improved and it makes me happy. The first load takes a couple seconds, but if I have to return to somewhere (like exiting a house) it's virtually instant. Love it.

As of now, that's my main gripes I can think of. I'm not really far into the game (I like to explore EVERYWHERE so it takes me forever to do things).


And something fun I guess...
And I killed this little dude and all of a sudden there was a human arm next to him. No humans around. Looked like I shot off his arm and it dropped as a human arm.
http://qtechtoys.com/misc/fonv3.jpg
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Marcia Renton
 
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Post » Fri May 27, 2011 11:15 pm

I don't have any solutions for your problems, but I would like to thank you for preventing a potentially dangerous step in gecko evolution.
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Andrea Pratt
 
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Post » Fri May 27, 2011 5:37 pm

Look at your left arm >.>
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Cody Banks
 
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Post » Sat May 28, 2011 8:38 am

Look at your left arm >.>



What left arm?

Exactly

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Kara Payne
 
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Post » Sat May 28, 2011 12:04 am

This isn't in game, but just another oddity that happens.

I have a Nvidia GTX 280 and a Radeon HD 5770 in my system and all 4 monitors in the launcher options show up as GeForce 7900 GS.
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No Name
 
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