PC - Radio Stutter

Post » Fri May 27, 2011 8:14 am

Did they fix the radio stutter from Fallout 3 in this game. I would like to know before hand because I would just go buy the 360 version later today instead of the PC version. I hated having to hit the escape key over and over but I do like the mod's for the PC version. So if anyone that had that issue with Fallout 3 and it's gone with this game. Let me know, thanks.
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Music Show
 
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Post » Thu May 26, 2011 11:04 pm

I hope so Fallout 3 was the only game that has put me through problems when it comes to audio.
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NIloufar Emporio
 
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Post » Fri May 27, 2011 9:32 am

Bump.
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Suzie Dalziel
 
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Post » Fri May 27, 2011 3:59 am

If you do see the problem, the same fix as in FO3 likely applies:

http://www.fallout3nexus.com/downloads/file.php?id=9606

I've verified that this does work. However, I've also had other games (one, but it's a possibility) stop working correctly after implementing this.

Fortunately it's a quick toggle!


--- fix info below ---

Notice
======
I do not take any responsibility of making this DirectShow filter. All copyrights belong to the author of this file Armin Gerritsen.

Description
===========
This file fixes the general radio stutter problem.

Quote from the mainpage of the project:
"This is a DirectShow filter for the MAD library. The idea is mostly to provide an example on how to write a DirectShow audio-filter, however the filter itself can be used as a replacement for the standard MPEG Audio Layer 1, 2 and 3 filters."

Also if you are using FFDShow, I recommend you to disable FFDShow for running the filter more effective.

Install
=======
1. Extract MADFilter.ax together with register.bat to any folder (for example Windows\System)
2. Run register.bat or, if you put the filter into Windows\System, type in a console, or via Start -> Run: "regsvr32 MADFilter.ax"

Uninstall
=========
1. Extract unregister.bat to the same folder as MADFilter.ax and run it. Or, if you put the filter into Windows\System, you can also type in a console, or via Start -> Run: "regsvr32 -u MADFilter.ax"
2. Delete MADFilter.ax

Credits
=======
Copyright © 2002 Armin Gerritsen
(Armin.Gerritsen@hetnet.nl)

Licensing/Legal
===============
This mod is released under the GNU General Public License.
The GPL can be found here: http://www.gnu.org/licenses/gpl.txt

Homepage
========
http://sourceforge.net/projects/maddxshow/
http://maddxshow.sourceforge.net/

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LittleMiss
 
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Post » Thu May 26, 2011 10:22 pm

If you do see the problem, the same fix as in FO3 likely applies:

http://www.fallout3nexus.com/downloads/file.php?id=9606

I've verified that this does work. However, I've also had other games (one, but it's a possibility) stop working correctly after implementing this.

Fortunately it's a quick toggle!

Thank you I hate to see questions unanswered.
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Lory Da Costa
 
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Post » Fri May 27, 2011 9:09 am

radio tracks stream as they are playing. as do the meshes. and the textures. and the audio. and....

the only thing that fixed radio-stutter for me (in FO3) was giving my machine a good old defrag after installing it. Worked like a charm.
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Prue
 
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Post » Fri May 27, 2011 7:51 am

radio tracks stream as they are playing. as do the meshes. and the textures. and the audio. and....

the only thing that fixed radio-stutter for me (in FO3) was giving my machine a good old defrag after installing it. Worked like a charm.


Thank you
I'll try this first and then fall back onto the MADfilter if this doesn't work.
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Lisa
 
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Post » Thu May 26, 2011 7:53 pm

radio tracks stream as they are playing. as do the meshes. and the textures. and the audio. and....

the only thing that fixed radio-stutter for me (in FO3) was giving my machine a good old defrag after installing it. Worked like a charm.


Different problem, same symptom. In my case I'd seen it stutter with no disk activity, and the framerate pegged solid at 60fps (vsync). Eventually I figured it out. I'm not sure why my Fraunhoffer codec was acting up, but hey. It's worth a try at least!
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Courtney Foren
 
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Post » Fri May 27, 2011 6:02 am

For me it was AC3filter that was causing radio stutter. Unregistering that filter fixed it.
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Syaza Ramali
 
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Post » Thu May 26, 2011 6:59 pm

For me it was AC3filter that was causing radio stutter. Unregistering that filter fixed it.

Alright I'll keep this in mind as well.
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Natasha Biss
 
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Post » Fri May 27, 2011 12:00 am

Alright I'll keep this in mind as well.


FYI there's a tool in that falout3nexus file I linked above that shows and lets you enable/disable these filters.
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Joey Bel
 
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Post » Fri May 27, 2011 7:33 am

FYI there's a tool in that falout3nexus file I linked above that shows and lets you enable/disable these filters.

Thanks I was already aware of that.
If I run into the radio problem when I get the game I'll be sure to try everything you guys mentioned.
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Everardo Montano
 
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