I haven't used papyrus langue much yet but I already faced a problem with it and can't find answer for it on the creation kit wiki. With previous language creating a message box with a few buttons was easy to do but now it seems that all message boxes I create with papyrus have only one button ("OK"). What I need to do to create Message box with a few buttons? (Or if it's not possible how can I make a misc item to enter in dialogue mode with player?)
Reading that article about Show gave me better view on this issue but because there wasn't any example scripts about those message boxes with Show I'm still wondering how to build the script I'm doing. If someone would mind to translate this simple Oblivion script to papyrus it will greatly help me on learning how the papyrus works.
ScriptName SpecialSackScript
Short button
Begin OnActivate MessageBox "What you want to do?", "Take", "Open" End
Begin on gamemode Set button to GetButtonPressed If ( button == 0 ) Activate ElseIf ( button == 1) Specialsack.Activate player 1 EndIf End