1. I have a set of flawless Scaled armor, after picking up another non-upgraded Scaled helmet my total armor rating was calculated using the base Scaled helmet rating, regardless of which Scaled helmet was equiped (Flawless or default). The items showed the correct individual stats in my inventory. The problem was solved by dropping the default Scaled helmet.
2. I noticed an Active Effects bug when holding the Forsworn Old God gauntets. These improve archery by 20 percent. I also had a Ring of Archery (20 percent archery) and the Krosis helmet in my inventory (20 percent archery and other effects). If I equiped just the Ring of Archery while the gauntlets were in my inventory, the active effects menu would show the 20 percent Archery effect being caused by the Old Gods armor, not the ring. If I equiped the Old Gods gauntlets and the Ring, the Active Effects menu would show two (2) different Old Gods gauntlets providing 20 percent archery improvement each, with no mention of the ring. If I also equiped the Krosis helmet, the Active Effects showed correctly for that helmet, but the two gauntlets with no ring effect remained. This was solved by dropping the Old Gods gauntlets.
Note: I noticed these two bugs at the same time, they occured concurently, I did not check to see if solving one fixed the other as well, as I dropped both Old god and Scaled helmet armor at the same time.
