So I've noticed that different ingredients yield different magnitude effects, but I can't figure out why. For example, my Imp Stool poisons do 120 damage when mixed with any other damage health ingredients, but mixing any of those ingredients together yields much less poison damage. (Forgot to check, I think the different was like 70 vs 40 at one point...) The same thing occurs with River Betty poisons.
Has anyone else noticed this?
Does this happen with other effects? (I haven't found any yet.)
Anyone know if this is a bug?