Since Oblivion and FO3 I noticed I could get -substantial- FPS gains by lowering the amount of 'samples' for AA and AA filtering in Bethesda games.
I tend to have mid-range to somewhat-upper-midrange hardware such as my current ATI 6950. But I really like to mod games alot which certainly takes its toll on a system, and I'm loathe to play with bad framerates. Skyrim plays well, but in outdoor environments it gets bad if I max out the AA sampling.
My answer so far has been essentially to drop AA/AA filtering to some like 2/4 so I can 'afford' the nice texture packs, post-processors, and all these goodies. Thing is, the latter make a huge, immediately visible difference to my eye so I feel like its a good deal. I don't immediately see the difference between 2/4 AA and 8/16AA OTOH, but then again, I don't have a great eye for that sort of thing. I DO see the considerable difference between no AA and some AA though.
So I wanted to ask other people who mod graphics alot, given the apparently huge performance cost of maxed AA settings compared to moderate settings, is there any reason why I shouldn't do this? Is a high amount of AA samples ever worth it somehow? Do you people see the difference between moderate and max AA sampling, and is the performance difference supposed to be so big? I don't know alot about these things so I always assume I might be shooting myself in the foot with my try-and-see approach. Is the sacrifice of some sampling worth it like I think it is, or am I missing something?


