I think the Dwemer will return some day

Post » Mon May 28, 2012 7:57 am

Heart of Lorkhan. You don't need an Elder Scroll to unmake a race when you have the essence of the god that created reality as you know it.

Besides, ash.
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Benji
 
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Post » Mon May 28, 2012 8:09 am

As others have said, I'd rather they left things a mystery. Skyrim's already made the Falmer a [censored] joke. No need to do the same to the Dwemer.

And god forbid they bring them back as any sort of invasion force.
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ezra
 
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Post » Mon May 28, 2012 10:11 am

Yes, the Heart.. But they could have used an Elder Scroll in conjunction to the Heart of Lorkhan.
But they didn't. All the lore says is that Kragenac was messing around with the Heart and his tools Keening and Sunder. The Elder Scrolls had nothing to do with their disappearance.

As for their return, I'm in the "always leave them wanting more" club. The absence of the Dwemer is a long tradition of TES that provides a sense of mystery to the setting.
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quinnnn
 
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Post » Mon May 28, 2012 2:02 am

Yes, the Heart.. But they could have used an Elder Scroll in conjunction to the Heart of Lorkhan.
They also could have used coffee creamer and a microwave. It doesn't mean they did. And we have no indication that they did.

Ash
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Ray
 
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Post » Mon May 28, 2012 5:04 am

http://www.imperial-library.info/sites/default/files/tdgtd_dwemer_ghost.jpg http://images.uesp.net/4/43/MW-art-Dwemer-Concept.jpg
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Kaylee Campbell
 
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Post » Mon May 28, 2012 5:58 pm

While a game about the dwemmer would be fun I think leaving the mystery would be a good thing at least for now. As someone said in an earlier post having the mystery is nice and adds something to the series. Plus I don't think we would be able to do the game justice either. They will either come back less than they were, or the same, most likely. If they came back more than they were they would most likely just take over/throw everything off. Seems more like if beth was going to end the series they would bring the dwemmer back in the last game and have them just roll over everything. I figure if they come back otherwise they'll be all weak and meek and you won't see any advancement. Even if they came back as they left in a way they'd be behind and in a way they'd be more advanced still.

They'd want their territory back which is skyrim, and morrowind or rather large chunks of it, plus weren't they one other place as well? They'd start building robots again and then it would be mass robots against an army in theory the robots would win because it takes years to replace a solider while robots can be built as needed. Ofcourse they could tweak it as they wanted but I'd rather not spend a game fighting a robot army unless perhaps it was the last. Have the races uniting to fight the dwemmer for a small area so they can live free. If the dwemmer came back now they'd know magic that seems to be lost, chameleon, levitate, various other spells no longer in game, plus the dwemmer can build those bots. But like I said if we did it now probably wouldn't do them justice and would end up a weak battle.

On a side note couldn't that dwemmer from morrowind be alive still? I seem to remember that having corpus meant you didn't die from old age, plus your char from morrowind should be alive still somewhere too. In oblivion there was a rumor that he/she was in akavir. If I remember right you got corpus as part of the main quest so once again should still be around some where.

Anyways I rather they focus on what they have started than suddenly the dwemmer just show up for no reason. I'd say wait till comps can do the games justice before making one like that.

Just my opinion. =)
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Brandi Norton
 
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Post » Mon May 28, 2012 10:14 am

in fantasy settings usually races other than human represent some part of human nature - I think in this case it's Dwemer representing the greedy over the top corporate entity that ultimately destroys itself.

In order for this metaphor to be effective they must stay destroyed.

I wouldn't hold my breath on their return.
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Kevan Olson
 
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Post » Mon May 28, 2012 2:24 am

Well I dont know much on the Dwemer but it would be nice if they came back, you could choose to help them regain their past or choose to keep them from it. I imagine that if they did come back it would be after most of their ruins are lost something to the likes when the Dragons returned. But I agree leaving advance tech out of Elder Scrolls, if I wanted to fight robots alot Id go play Fallout I like the series for what it is. I prefer it over Fallout to the point that I stopped playing Fallout games because I prefer an open world with magic and swords and bows.
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Alexander Lee
 
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Post » Mon May 28, 2012 9:23 am

in fantasy settings usually races other than human represent some part of human nature - I think in this case it's Dwemer representing the greedy over the top corporate entity that ultimately destroys itself.

In order for this metaphor to be effective they must stay destroyed.

I wouldn't hold my breath on their return.

Daedra, dragons, various users of magic, and in fact many of the races, factions and entities of Nirn have experienced different facets the balance between power and restraint, sometimes with catastrophic results. The Dwemer represent only a single perspective that relates to this balance, namely the rejection of the divine for the pursuits of knowledge and reason. The lust for knowledge has dangers just as the lust for other forms of power and control. Additionally, the past abuses of power of any single group is not necessarily representative of all members of said group. In my opinion, bringing back the Dwemer in some form does not necessarily diminish the impact of the price their race as a whole paid for their hubris. I simply think that it could be done in a way that does not diminish the impact of the existing lore. Should the Dwemer return, the impact on the narrative would certainly need to be carefully considered, but I believe that Bethesda has proven that they are up to the challenge to make it work.
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Sarah Edmunds
 
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Post » Mon May 28, 2012 12:39 pm

Daedra, dragons, various users of magic, and in fact many of the races, factions and entities of Nirn have experienced different facets the balance between power and restraint, sometimes with catastrophic results. The Dwemer represent only a single perspective that relates to this balance, namely the rejection of the divine for the pursuits of knowledge and reason. The lust for knowledge has dangers just as the lust for other forms of power and control. Additionally, the past abuses of power of any single group is not necessarily representative of all members of said group. In my opinion, bringing back the Dwemer in some form does not necessarily diminish the impact of the price their race as a whole paid for their hubris. I simply think that it could be done in a way that does not diminish the impact of the existing lore. Should the Dwemer return, the impact on the narrative would certainly need to be carefully considered, but I believe that Bethesda has proven that they are up to the challenge to make it work.

Seeing as the Dwemer are most likely nothing more then the skin of the Numidian now, it would certainly change quite a few things to bring them back...

The Dwemer are gone, they toyed with a God and failed... Harsh lessons are harsh sometimes.

As for the whole the Dwemer are uber thing, they are not. They were beaten by the Chimer during the war of the first council, before the Chimer became Dunmer and before the Tribunal became Gods... They can be beaten.
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josie treuberg
 
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Post » Mon May 28, 2012 6:30 am

Well dont the Falmer act the way they do because of Dwemer, they both had Alliances and the Dwemer betrayed them and now the Falmer attack everything on site because of that.
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Charlie Ramsden
 
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Post » Mon May 28, 2012 3:04 am

Seeing as the Dwemer are most likely nothing more then the skin of the Numidian now, it would certainly change quite a few things to bring them back...

The Dwemer are gone, they toyed with a God and failed... Harsh lessons are harsh sometimes.

As for the whole the Dwemer are uber thing, they are not. They were beaten by the Chimer during the war of the first council, before the Chimer became Dunmer and before the Tribunal became Gods... They can be beaten.

They were beaten because they suddenly vanished, not because they actually lost a war if I remember right.
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Trista Jim
 
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Post » Mon May 28, 2012 11:45 am

They were beaten because they suddenly vanished, not because they actually lost a war if I remember right.

They dissapeared because Kagrenac panicked and used the tools, this because Neverar and other chimer made it into the Red Mountain fortress during their massive decisive battle on the slopes of the mountain, killed the dwemer king Dumac and were about to overwhelm him. The Dwemer were beaten.

The Dwemer are gone and done, even Vivec stated he couldn't get any sense of them in any realm. Would be a shame to bring them back, the mystery would be gone.
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kirsty joanne hines
 
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