Water Reflection Oddities

Post » Mon May 28, 2012 7:24 pm

I just upgraded my graphics card to get more performance.. and also increased my graphics settings. One of these settings was "ReflectSky=1" in the Skyrim.ini.

I've noticed that with this setting on, the sky is reflected in the water (as expected), but whenever I move my character the sky reflection moves in very odd ways that make it look completely wrong. This is especially apparent when my character jumps, and the sky reflections jump around wildly in the water.

Is anyone else getting this issue?

Video showing off the problem:
http://www.youtube.com/watch?v=VLsqYdGPwt4&feature=youtu.be
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Sudah mati ini Keparat
 
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Post » Mon May 28, 2012 9:08 am

Think that is why it is OFF by default..has oddities....

Looking over vast reaches of water (ocean) it also pulses as you walk. It is the reflection jumping around.
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Sharra Llenos
 
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Post » Mon May 28, 2012 3:50 pm

Yeah, I just wanted to see if it was common for everyone.. or if it was something wrong with my system that I could tweak and fix.

It's a shame.. the setting looks fantastic when standing still.
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Elizabeth Davis
 
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Post » Mon May 28, 2012 1:40 pm

Got this issue too mang.
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Amy Cooper
 
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Post » Mon May 28, 2012 9:13 am

I wrote about this in another thread as well before. And yes I got it too...

It's too bad, because reflectsky otherwise looks good. Must be another bug and Bethesda couldn't fix it so they turned it off by default.
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Hairul Hafis
 
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Post » Mon May 28, 2012 12:09 pm

I've noticed this too. It's always there, but it's only that obvious when jumping or something like that causes large head bobbing.

Since the only type of "camera" movement that noticeably causes this is the head bobbing effect, I'd guess the latter is some kind of a messy viewspace transform hack. Maybe it just tweaks the view transform matrix in a way that doesn't propagate correctly to the water code.

I've no idea how this engine sets up whatever matrices it passes to the shaders, and judging from that glitch, whoever wrote the water effect (or the head bobbing) didn't either :smile:
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Jenna Fields
 
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