Thats all very interesting, but you dont have a multiGPU system, taken from the first port. So download www.fraps.com , and check fps. It looks like you just havent disabled vsync, which is automatically forced by Skyrim. Which does all the described things. More specifically if your PC cant maintain 60fps, it will jump directly to 30fps, which is perceived as stuttering, which it also is. Logically when you decreased video quality, or are playing indoors, fps improved. no more stuttering.
Edit: Open C:\Users\XXX\Documents\My Games\Skyrim\Skyrim.ini add or change under [Display] iPresentInterval=0
I did try all that, but to no avail. When I disabled V-sync, the stuttering was still present to the degree it was before and my FPS are always around 40-50 (25 at Markarth lol) - I am using a couple of ini tweaks like bTreesReceiveShadows=1 for more realism and fSkyCellRefFadeDistance=100000.0000 so that my distant view is more detailed.
I find my system coping with Skyrim generally good as a whole - I am not an expert on stuttering and may have overlooked something, but I spend the good part of maybe 3-4 hours trying different combinations of Nvidia Control Panel adjustments and Skyrim settings + ini Tweaks - the only thing that worked for me was turning off AO - go figure lol
Anyways, if anyone else has a stutter or micro-stutter fix, let us know - here is my whole system for comparison:
Processor - Core 2 Quad Q9550 E0 (stock)
RAM - 4GB DDR2 800MHZ (stock)
GPU - Asus 560 TI 1GB (stock)
Mobo - Asus P45 P5QSE
PSU - Corsair TX 650
Case - Antec Nine Hundred 2
Sound - Sound Blaster Silencer Arena 5.1 Surround Creative Headphones
Nvidia Driver 290.53 Beta
Resolution - 1680 x 1050 (22'' Samsung T220)
Skyrim Settings:
All On High (not Ultra)
View Distances / Fade: On Max
Antialiasing: x4
Anisotropic Filtering: x16 (Nvidia - looks better)
Extas:
Using D3DOverider For Triple Buffering
Using Skyboost