» Mon May 28, 2012 12:38 pm
I'm a Nightblade myself, same basic thing only with light armor and more sneaking and bow use.
For me I've been altering between Magic and Health. At level 27 I have 220 health 200 magic and 150 stamina.
I'll increase health till 250 or so then switch back to magic. Once both of those are at 250 I'll raise fatigue to 200 and likely leave it there. From that point I'll just alternate between health and magic depending on what one I'm finding I need more of at the time.
-edit-
I'm finding 200 magic is just enough to get the battle started and about a quarter of the way through before you have to use melee or potions. With 200 magic I'm able to summon an ally (or raise an enemy) cast Stoneflesh as well as throw a half dozen to a dozen fireballs at my foes.
Stamina however is very useful when you get into melee combat, especially if you use Elemental Fury a lot and chain your slash slash power attacks together. Stamina drops like a rock at that point.
Health is always useful especially since you're lacking a shield and will spend an ample amount of time in melee. If you want to spend most points on magic though be sure to use health boosting items. I'm lucky enough to have a ring and amulet that combined give me 70 extra HP. I'm a monster to anything that's not a boss now.