Now on to the CPU...uses all 4 of my cores(some say their quad cores not all are being used so there is that) maxes total CPU capability to around 60-70% based on whats going on
Erm, 60% is not using all your cores. There are many threads that can jump around different cores, but that doesn't make them run simultaneously. Take a program that runs 100% single core, now run it 25% of the time on core 0, jump to core 1 for another 25%, jump to core 2 for another 25% and then run the final 25% on core 3. Wow - you've got 25% across four cores! But it's still not using quad core any more than a single core. Add in your background processes and it's easy for a game that doesn't take advantage of more than two cores to create 60% usage across four cores.
It does seem that some small factors are multi-threaded, like physics perhaps. But this doesn't change the fact that most of the time single-threaded performance is vital for Skyrim.
and that is max like siege on fort w/e with tons of stuff spawning over and over.
Quite.
When Skyrim CTD randomly after running smooth as a babies butt for hours its not hardware...its not drivers...its terrible coding.
Then how come that exact same code works fine on the vast majority of computers. The code is the same, so that can't be at fault - the difference is your computer.