Altmer build ideas.

Post » Mon May 28, 2012 3:13 pm

I have several characters, but am now making an Altmer, suggest me some builds for them,I want to avoid making them like my current ones if possible

Khajiit, light armour, sneak, speach, archery and two handed.
Nord, sneak, light armour, archery, one handed, alchemy and alteration.
Dunmer, block, one handed, heavy armour, conjuration and alteration.
Breton, block, heavy armour, one handed, restoration, alteration.

All have smithing/enchanting...

So yeah, what would be good for an altmer ? I know magic, but destruction isnt an option because it stops scaling and becomes useless :/ May invest in alteration to ofset magika weakness or just enchant armour.

So yeah suggestion for fun altmer builds please.
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Erika Ellsworth
 
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Post » Mon May 28, 2012 2:50 pm

Destruction magic is very fun. Use destruction magic.
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Vicki Gunn
 
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Post » Mon May 28, 2012 9:31 pm

Break stereotype. Two handed heavy armoured tank Altmer FTW. Kinda Fun :D
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Amber Hubbard
 
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Post » Tue May 29, 2012 5:36 am

Looks like the only thing you haven't really tried is a pure Mage build. Try http://skyrimcalculator.com/#12375.

Wear cloth. Enchant your gear with 4 x Fortify Destruction and Conjuration as soon as you can.
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Brandon Wilson
 
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Post » Tue May 29, 2012 4:11 am

yea, ur missing a destruction mage.

typically, a destro mage goes destro/conjuring as their mains. alteration/illusion for defense. RP says no armor but i guess u could if u wanted to...

with a follower and conjuring as a main, u really dont need armor since u shouldnt be getting hit. u also dont need melee
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Mandi Norton
 
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