So, I want to use the 'markfordelete' command, but to make sure I've got the right target, I'm using 'disable'. The glow disappears. So I know I've got the right target. (There are already 3 glows built up, by the way, on my new character).
So now I need to 'enable' before I can type markfordelete? Or can I just type markfordelete if disable worked?
In other words, does the object have to be enabled (visible) before I delete it?
The reason I ask for an alternative method is because enable doesn't seem to work on any disabled objects. This is the first time I've used it, so maybe I'm just doing it wrong. Can anyone confirm that enable still works with 1.4, or give me a tip?
