Quad Core Optimization Help and Random CTD

Post » Wed May 30, 2012 7:09 am

Hey i tried a couple of tweaks for quad core, and it seems to cause the occasional CTD. So i erased them and wanted to post my current inis here for some help. I have some graphical tweaks and just curious if anyone can add some suggestions for both quality and optimizations!

Edit: How im recreating the crash (this isn't the only crash, just one i am able to re create, sometimes it happens when im wondering0
I go up to this nordic ruin (like an outpost with no actually inside cave/dungeon)
There are 3 bandits and it crashes when
1.i fight them
2.sometimes entering the building (which causes some lag)
3. after fight, i either open up my inventory/close it, or it crashes immediately as i try to pick something up. (this most often)

Skyrim.ini

Spoiler
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=64
uGridsToLoad=7
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=0

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - Voicesixtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

Skyrimpref.ini

Spoiler
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[Imagespace]
bDoDepthOfField=1
[Display]
fShadowBiasScale=1.0000
fInteriorShadowDistance=3000.0000
fShadowDistance=2500.0000
iBlurDeferredShadowMask=0
bFloatPointRenderTarget=1
iShadowMaskQuarter=4
iShadowMapResolution=4096
bFXAAEnabled=0
iMaxAnisotropy=0
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=3600.0000
fGamma=1.0000
iShadowFilter=3
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
bTransparencyMultisampling=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072.0000
fMeshLODLevel1FadeDist=4096.0000
iScreenShotIndex=1
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=3
iMaxDecalsPerFrame=10
iPresentInterval=0
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=14000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[Water]
iWaterReflectHeight=1024
iWaterReflectWidth=1024
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[MAIN]
fSkyCellRefFadeDistance=150000.0000
bGamepadEnable=0
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
[Interface]
fMouseCursorSpeed=1.0000
bDialogueSubtitles=0
bGeneralSubtitles=0
bShowCompass=1
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Controls]
fMouseHeadingSensitivity=0.0125
fGamepadHeadingSensitivity=1.9000
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=0.5000
uID3=466532
fVal2=0.8000
uID2=554685
fVal1=0.8000
uID1=1007612
fVal0=1.0000
uID0=94881
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[General]
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[TerrainManager]
fTreeLoadDistance=25000.0000
fBlockMaximumDistance=100000.0000
fBlockLevel1Distance=32768.0000
fBlockLevel0Distance=20480.0000
fSplitDistanceMult=0.7500
bShowLODInEditor=0
uGridsToLoad=7
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
[Decals]
uMaxDecals=100
[LOD]
fLODFadeOutMultSkyCell=1.0000
fLODFadeOutMultObjects=20.0000
fLODFadeOutMultItems=20.0000
fLODFadeOutMultActors=20.0000

just wanted to mkae sure everything is okay =)

Edit: My system consist of;
CPU: i7 930 @ 4.2 or 4.0
GPU: Gigabyte GTX 560 ti oc
Ram: 6 gb
Windows 7 64

Things ive tried:
turned off 2k textures, still causes random CTDs
turned off Skryim script extender
tried downclocking to 4.0 which is more stab;le. Nothing
tried uninstalling skyui
disabling RCNR (lighting stuff)
tried new character save, and go to area, similar crashes occur, but before i get there
made sound 16 bit cd quality
User avatar
A Boy called Marilyn
 
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Joined: Sat May 26, 2007 7:17 am

Post » Wed May 30, 2012 6:40 am

bump any news?
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rolanda h
 
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Joined: Tue Mar 27, 2007 9:09 pm

Post » Wed May 30, 2012 3:59 am

I've also been encountering random CTDs but haven't seen any common threads between occurances. I'm not dunning any quad core optimizations, but I m running a few of the same mods, ie SkyUI, lighting mods, SKSE, 2K textures. Its a pain, but not happening enough hat I've bothered looking for a cause. Good luck finding a solution, sorry I couldnt be more help.
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Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Wed May 30, 2012 11:42 am

I've also been encountering random CTDs but haven't seen any common threads between occurances. I'm not dunning any quad core optimizations, but I m running a few of the same mods, ie SkyUI, lighting mods, SKSE, 2K textures. Its a pain, but not happening enough hat I've bothered looking for a cause. Good luck finding a solution, sorry I couldnt be more help.

i have a feeling its a memory leak problem

is there a ini command where you can set a pre load for memory? or force it to use more memory?
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Kaley X
 
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Joined: Wed Jul 05, 2006 5:46 pm

Post » Wed May 30, 2012 4:27 am

Try reverting that ugrid back to default. While 7 shouldn't usually too unstable, it does put quite a bit of pressure on your system to go above default (5)...probably on par with SSAO or resolution changes. See if 5 cuts down on those CTDs.
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Alexis Acevedo
 
Posts: 3330
Joined: Sat Oct 27, 2007 8:58 pm

Post » Tue May 29, 2012 9:57 pm

Try reverting that ugrid back to default. While 7 shouldn't usually too unstable, it does put quite a bit of pressure on your system to go above default (5)...probably on par with SSAO or resolution changes. See if 5 cuts down on those CTDs.

i will, im also gonna try disabl;ing on texture mods and mesh tweaks and slowly load them. (im currently at work so i cant) i Think i may have cornered it to a fire and smopke mod, not sure yet. im gonna disabl;e all graphic mods again and keep my gameplay mods and see what happens


edit: it seems alot like the memory leaks that oblivion and morrowind had, is there a way that you can make skyrim use more ram?

EDIT2: tried to install skyboost and it says its not supported with my version, which is 1.4, any word on this?
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Sammygirl500
 
Posts: 3511
Joined: Wed Jun 14, 2006 4:46 pm

Post » Wed May 30, 2012 8:41 am

The latest skyboost (r5) works with 1.4. It's an alpha version but i'm getting good results from it. http://alexander.sannybuilder.com/?altname=skyrim_boost
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Fluffer
 
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Joined: Thu Jul 05, 2007 6:29 am

Post » Wed May 30, 2012 6:04 am

The latest skyboost (r5) works with 1.4. It's an alpha version but i'm getting good results from it. http://alexander.sannybuilder.com/?altname=skyrim_boost

thanks, will try

i downloaded new drivers today and refreshed my ini, but it made CTD. Did some moving around and was able to create a new save, so im gonna test some mods for stability.

anyways, it performed great after drivers and skyboost, we will see what happens

Edit:couldnt clean old saves with bash, o it wouldnt load them, no problem, they were test saves anyways
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Robert Garcia
 
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