Angry over 1.5 and 1.6

Post » Wed May 30, 2012 10:50 am

The source of my anger over 1.5 and 1.6? The new features. They put a group of people on a team with the goal of adding new features to the game, like mounted combat and Kinect support. I believe that the time and talent should have been put toward fixing the games current features, instead of adding new and more epic ways for us to experience the games bugs, as well as adding new ones; They should have been placed on the bug patching team.
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Wed May 30, 2012 3:48 am

The patches did not just solely add features, it fixed the game as well. They are hitting two birds with one stone with the patches.
User avatar
Rachel Cafferty
 
Posts: 3442
Joined: Thu Jun 22, 2006 1:48 am

Post » Wed May 30, 2012 12:44 am

Many of these new features came from a one-week developement exercise, and while they may have been refined since it's not like they have a large team of people working on new features. The people working on these features probably wouldn't be working on QA and patching anyway - developers aren't interchangeable.
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Wed May 30, 2012 4:54 pm

The thing is...they did fix alot of glitches...did you even read the release notes? They want to keep people playing, buying the DLC, and they want to make it even better. I shall post the release notes soon.
User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Wed May 30, 2012 3:17 pm

1.6 Update (all platforms unless specified)

NEW FEATURES
Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse
BUG FIXES
General stability and memory optimizations
General AI pathfinding optimizations and bug fixes
Optimizations and crash fixes for data leaks
Fixed rare crash with lighting
Fixed crashes related to loading and saving games
Fixed crash with summoned creatures/NPCs
Fixed rare issue where saves would be corrupted
Improved logic for when ranged kill cams are played
Fixed issue with ranged kill cams while killing a dragon
Fixed rare issue with certain ranged kill cams not playing properly
Fixed issue with nirnroot lighting not properly cleaning up
Fixed issue where bow damage was being calculated incorrectly
Fixed rare problem with werewolf kill moves would not finish animating properly
In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
Fixed occasional issue where followers would disappear after player pays off a county after committing a crime
Fixed issue where certain creatures and NPCs would fail to respawn properly
Fixed rare issue with dialogue subtitles not displaying properly
Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Wed May 30, 2012 12:45 am

I am not trying to pick on you, but you needs to see the release notes. Apparently what you "heard" about both patches was not complete and it skewed your view of the patches.
User avatar
brenden casey
 
Posts: 3400
Joined: Mon Sep 17, 2007 9:58 pm


Return to V - Skyrim