The source of my anger over 1.5 and 1.6? The new features. They put a group of people on a team with the goal of adding new features to the game, like mounted combat and Kinect support. I believe that the time and talent should have been put toward fixing the games current features, instead of adding new and more epic ways for us to experience the games bugs, as well as adding new ones; They should have been placed on the bug patching team.
Many of these new features came from a one-week developement exercise, and while they may have been refined since it's not like they have a large team of people working on new features. The people working on these features probably wouldn't be working on QA and patching anyway - developers aren't interchangeable.
The thing is...they did fix alot of glitches...did you even read the release notes? They want to keep people playing, buying the DLC, and they want to make it even better. I shall post the release notes soon.
NEW FEATURES Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse BUG FIXES General stability and memory optimizations General AI pathfinding optimizations and bug fixes Optimizations and crash fixes for data leaks Fixed rare crash with lighting Fixed crashes related to loading and saving games Fixed crash with summoned creatures/NPCs Fixed rare issue where saves would be corrupted Improved logic for when ranged kill cams are played Fixed issue with ranged kill cams while killing a dragon Fixed rare issue with certain ranged kill cams not playing properly Fixed issue with nirnroot lighting not properly cleaning up Fixed issue where bow damage was being calculated incorrectly Fixed rare problem with werewolf kill moves would not finish animating properly In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory Fixed occasional issue where followers would disappear after player pays off a county after committing a crime Fixed issue where certain creatures and NPCs would fail to respawn properly Fixed rare issue with dialogue subtitles not displaying properly Fixed issue with water appearing blurry when loading a saved game after creating a save underwater Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360) Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360) Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
I am not trying to pick on you, but you needs to see the release notes. Apparently what you "heard" about both patches was not complete and it skewed your view of the patches.