Hmm, looks like you need quite a beast for a perfect and flawless 60, if it can be done..
@Shiva2160: that's really interesting stuff. I have to limit my fps to 60, because inside dungeons and buildings I get 62~64 fps and the game just goes bananas, and actually starts to under perform. When capped to 60 it's perfect. And it would be nice to see a result by a hardcoe oc-er. It would be interesting to see if you can actually out run the game, as in super high OC but no improvement in fps.
i use a fps limiter myself at 59FPS, seems to work wonders changing the frequency that the renderer operates at, 64/59 is so much smoother and better synchronised than 64/60. Though ive never turned off ipresetinterval off (physics issue) and still use a limiter with vsync on
8* Adaptive MSAA at ultra 2560*1440 with 8k shadows (8k pri/4k sec) and deferred=1 is sick as. no lame outdoor shadows, bliss. lol seems my shadow banding issue is fixed aswell with that config