No because transparency mulitisampling is buggy in Skyrim, supersample is fine.
after figuring out how to do SSAA with skyrim with my 7970 crossfires, and having a test, your right SSAA is superior.
Seems you have to enhance the games AA not disable it otherwise it wont work at all with ATI/AMD. Enabling enhanced though the CCC, MSAA*4 in the launcher with the CCC AA type slider to SSAA = a more stable image than msaa*8 + transparency AA from the ini , foliage is highly stable
edit: changing AA amount on the launcher resets shadows to 4096, it wasn't SSAA doing it
8* adaptive MSAA or 4*SSAA and 8192 shadows seems to fix every shadow related issue in skyrim. foliage is also stable, the outdoors 8000 distance shadows are ultra stable and look like high def shadows, instead of a mass of flickering microblocks.
GPU shadow filtering FTW.