*Arrow goes though female bandits head, dead*
Male Bandit: Huh what was that?
Male bandit: Must have been my imagination
*Arrow plants itself in male bandits eye, hurt but alive, arrow is visible and remains firmly in his eye*
Male bandit: Who's there?
Male Bandit: I must have been hearing things.
*Males bandit stands there with arrow sticking out of eye, near death with his dead bandit friend laying in front of him, he continue to mutter about a child not being his and how he needs knife boots.*
Yep the AI is pretty intelligent. Although once I did see a bandit kneel over a corpse and swear he'd find out how did this to them. Nice guilt trip.
The worst I'm finding right now is the yeilding system, 90% of the time they fake it and get back up trying to kill you, 5% they yield with 2% hp as your power attacking so they die, the remain 5% they'll yield and live but be like "OH HAI, Whats up man!"

, it's just such a dodgy unintelligent system I really wish they hadn't wasted time making it and put the effort elsewhere, I'm tired of checking to see if I commited murder, or giving them a chance they ask for and getting a knife in the face for it, and it's always the ones that you don't want to yield that do, the thief that tried to rob you and will do so again etc. Never the orc you accidently hit with a flame trying to help them take down a giant, then spent the rest of the fight healing them yet the entire camp is after your blood for the 2hp lost even though they made and net gain and only lived cause of you and the sheath system is awful in this unless it's a sword it never works and then it's only if it feels like.