I remember I read something about some spell that cost huge amount of mana that you need to cast for the mage guild quest line and you might find out not having enough mana. I'm a thief/assassin but would like to do that quest line too with the same character maybe after finishing the main story line.
So, is that true and how much mana would you need for it (with no cost reduction perks)? Also how much additional mana/cost reduction could you get at most from enchanted items (no perks)?
And, in the end, what's the most mana consuming spell, even if what I stated in first paragraph is not true, and how much is that (again no cost reduction perks)?
Thanks



