Over-powered

Post » Thu May 31, 2012 10:22 am

(Possible spoilers)

HOW TO BE OVERPOWERED
-----------------------------------------------
(the bit you probably already know and why Bethesta screwed up a bit)

All of this can be done from the safety of town and easy regions in the game

with 100 enchantment / amchemt / smithin
max armour based enchantment perks
max poison perks
max heavy smithing perks

drink a philter of enchantment
create a set of armour that improves alchemy
wear armour
drink a philter of alchemy
create insane poison

drink a philter of enchantment
create a set of armour that improves smithing
drink a philter of smithing
create insane weapons / armour

drink another philter of enchantment
enchant your weapons / armour
poison weapons with recently created poison

you hit the armour cap with few perks in armour
and hit the damage cap with no perks in attacking

OR

simply enchant 4 items that reduce destruction magika by 25% each
Get dual handed destruction and stagger
infinitely cast destruction spells with 100% stagger chance
with no need to ever improve magika or take magika reducing mage perks
up to 2 mobs at once can never attack you, they are always staggered


OR perhaps
32x damage with backstab (sneak and gloves)


THE PROBLEM
-----------------------


so... there are a few ways to break the game.
If you had 100% chameleon in Oblivion this is probably you, and at the moment it's me too.

There's no excitment in killing mobs, there's no danger in the game and I never find anything I actually use.
Even epic quests to get awesome items are crap compared to what I've already made
What's the point in attack perks when you've already hit the damage cap without them or can never be hit anyway
What's the point in the magic perks that reduce magika cost when magic does not cost magika anyway?

What's the point in shouts, they can be fun but ultimately pale in comparison compared to your enchanted might
Isn't the point of the game to be Dragon Born! Why be dragon born when you can just kill anything outright anyway?


THE SOLUTION - (TL:DR)
---------------------------------------

The only solution is to NOT enchant your own items and do NOT create your own poisons

If you're using the PC use the console to respec out of enchantment and alchemy and put the perks elsewhere.
Go sell all your enchanted gear and poisons

Benefits:
You get excited about fining cool items in the game and then actually use them!
You are forced to adopt a varied style of play, drinking potions, using shouts, etc..
And once again, in the world of Skyrim, you will know fear!
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Jade Barnes-Mackey
 
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Post » Thu May 31, 2012 4:44 pm

to get your smithing ro 100, you need 90 skill increases, that is a lot of leather strips and iron, how many daggers do you have to make to get a 1 point increase?

how do you accquire all this raw material?

so, you are now 10th level, with the ability to build cool weapons but not really use them

Alchemy, the same

you are now 20th

enchanting, the same but even more expensive

you are now a 30th level gimp, that can make cool stuff but gets your ass kicked off skeevers?

oki lets be a little more realistic, you are probably somewhere in the high 30s bercause as much as you try, you have to use (and gain increases in) other skills
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His Bella
 
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Post » Thu May 31, 2012 4:57 am

Well, it's all a question of what you consider "overpowered".

I didn't use the alchemy/enchanting feedback loop, but I invested in-game time and effort to raise enchanting and smithing to 100. I reached those values in my mid-30's. Until that point, my pure mage was very squishy, and I've had to be very careful till I crafted my own enchanted daedric suit. I'm now in the mid-40's, and while I don't insta-kill everything I meet, I feel really powerful, even without using the highest conjuration spells.

My point being, you can use the alchemy/enchantment system and become a powerful character without using the feedback loop to switch to god-mode.
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Nick Jase Mason
 
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Post » Thu May 31, 2012 10:03 am

console->tgm console->psb, have fun :P
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matt white
 
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Post » Thu May 31, 2012 4:07 am

to get your smithing ro 100, you need 90 skill increases, that is a lot of leather strips and iron, how many daggers do you have to make to get a 1 point increase?

how do you accquire all this raw material?

so, you are now 10th level, with the ability to build cool weapons but not really use them

Alchemy, the same

you are now 20th

enchanting, the same but even more expensive

you are now a 30th level gimp, that can make cool stuff but gets your ass kicked off skeevers?

oki lets be a little more realistic, you are probably somewhere in the high 30s bercause as much as you try, you have to use (and gain increases in) other skills

Smithing using leather braces (easiest way) you can leather from passive mobs
Enchaning with petty/common gems is really cheap
Alchemy is a pain admittedly

But getting you ass kicked?
You have MAX armour and MAX damage
You do not get your ass kicked, you have a win button!
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Noraima Vega
 
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Post » Thu May 31, 2012 5:32 am

Obviously you can break the game, since the game has mechanics.

Why would you want to though... the point for me in TES is to beat the game, not break it.
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Sunny Under
 
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Post » Thu May 31, 2012 2:07 pm

Smithing using leather braces (easiest way) you can leather from passive mobs
Enchaning with petty/common gems is really cheap
Alchemy is a pain admittedly

But getting you ass kicked?
You have MAX armour and MAX damage
You do not get your ass kicked, you have a win button!

crappy armour skills, crappy weapon skills, crappy spells, crappy block?

your weapon and armour aint maxed without the perks

as a slightly divergent point, how many items do you need to 'create' to get an increase?
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Kayleigh Williams
 
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Post » Thu May 31, 2012 3:07 am

crappy armour skills, crappy weapon skills, crappy spells, crappy block?

your weapon and armour aint maxed without the perks

as a slightly divergent point, how many items do you need to 'create' to get an increase?


I don't think I've explained this very well.

You really don't need the perks to 1 hit kill, poison will do it for you, actually ... just read this

http://www.gamesas.com/index.php?/topic/1275179-2419-armor-6399-damage-using-smithing-alchemy-enchanting-only-33-perks-329k-backstabs/page__st__80__p__19322008#entry19322008

The point of my post was that it was more fun NOT to exploit the game. I have a lot more fun playing with a little danger :)
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Paul Rice
 
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Post » Thu May 31, 2012 3:59 pm

OR

you can just play as an normal person and don't rush these things?

Really... those skills were supossed to be maxed at levels 40 or 50. And only one of them....

What people are doing is maxing them all first, and them start to play the game.
They are breaking the game themselfs and saying that the problem is the game...

It don't make sense, stop complaning about how you exploited the sistem until you became over-powered....
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kitten maciver
 
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Post » Thu May 31, 2012 11:04 am

just playing normaly makes you overpowered :whistling: using crafting skills makes you a demi-god.
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emily grieve
 
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Post » Thu May 31, 2012 3:29 am

OR

you can just play as an normal person and don't rush these things?

Really... those skills were supossed to be maxed at levels 40 or 50. And only one of them....
I definitely agree that they shouldn't be rushed (if you want to get a good game experience, that is). However, maxing only one of them seems too restrictive. I went for two (enchanting/smithing), and I'd say that as long as you don't use the enchanting/alchemy trick, you should be fine (albeit admittedly quite a powerhouse if you play your cards well).
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Soph
 
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Post » Thu May 31, 2012 1:36 pm

THE SOLUTION - (TL:DR)
---------------------------------------

The only solution is to NOT enchant your own items and do NOT create your own poisons

If you're using the PC use the console to respec out of enchantment and alchemy and put the perks elsewhere.
Go sell all your enchanted gear and poisons

No, the solution is a publisher actually doing some balance testing before releasing the game. No matter how you play, the game is rather trivial, even on Master. I love to do things like smithing, enchanting and alchemy - is it really too much to ask for a game balance implementing those tradeskills without making almost any quest reward obsolete?

Even if you don't use those things: Try "Conjure Dremora Lord" with just a handfull of perks and the game becomes trivial. TBH I don't feel it's "my Job" as a player to limit myself in the way I play a game, just because a game developer is not capable of releasing a somewhat challenging an balanced game. Right now I am considering getting the game for PC as well an wait for some kind of mod to fix the long list of game balance issues.

Don't get me wrong: Skyrim is a great game overall. But difficulty, bugs and balance are very, very disappointing imho.
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Tiffany Holmes
 
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Post » Thu May 31, 2012 9:42 am

Another yawn fest of a thread by some guy trying to force his personal gaming philosophy on the rest of us because we don't play games the same way. Some people enjoy being overpowered and min/maxing. Didn't you guys figure this out in the last 4 games? kthxbai. /thread
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Christine
 
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Post » Thu May 31, 2012 5:45 am

Why would YOU care how I play MY game?

I just want to be able to fly like I could in Morrorwind, then I"d REALLY break the game!
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Bedford White
 
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Post » Thu May 31, 2012 5:43 am

I enjoy min-maxing myself, but the issue with vanilla crafting is that if you do min-max, you'll end up like a demi-god. Crafting my own gear and putting on enchants of my choice is brilliant, but the problem arises when being smart about where you put your perks and which enchants you use end up turning the entire world trivial. I would much rather feel rewarded by being given an edge against my opponents than flat out butchering them without resistance. Feels more like I'm punished for planning before I head to the forge/enchanter.
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barbara belmonte
 
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Post » Thu May 31, 2012 3:30 pm

just playing normaly makes you overpowered :whistling: using crafting skills makes you a demi-god.
I thought becoming overpowered was the point. You dont want to be a demi god then dont abuse the system....it aint hard to figure out.
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Rachael Williams
 
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Post » Thu May 31, 2012 2:17 am

I don't think I've explained this very well.

You really don't need the perks to 1 hit kill, poison will do it for you, actually ... just read this

http://www.gamesas.com/index.php?/topic/1275179-2419-armor-6399-damage-using-smithing-alchemy-enchanting-only-33-perks-329k-backstabs/page__st__80__p__19322008#entry19322008

The point of my post was that it was more fun NOT to exploit the game. I have a lot more fun playing with a little danger :)

The numbers produced in those topics are based on your character having 100 in appropriate weapon/armor skills.
You won't one-shot much or have reached the armor cap if your skills are still around 20-25.

Also, the less hits you need to kill something, the less progress you gain in armor/weapon skills, so it'll take ages to get anywhere with a character that you've "improved" in this way.
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amhain
 
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