Stuck inside Azura's Star

Post » Thu May 31, 2012 10:40 am

H!

Can anyone tell how to teleport out of Azura's Star? After I kill all the 3 Dremora Lord's and Malyn Varen (easily, on Master difficulty-- with my 570 Legendary Armor rating-- 246% smithing improvement :wink:), I get to, like, own that place. But I want to get out.

Neither do I get to come out from Azura's side, nor Nelcar's side.

Yesternight, I installed the latest update from Bethesda what they like to call 1.5. It is the 7th update. Meaning I tried the same with the 6th one. Did someone finish the quest on PC with a 5th one? Then I should go back.

Console command completes the quest, but I still get to stay in the star.

Or I just keep wandering and passing days in the rest of the game... till Bethesda wakes and issues a fix.

Thanks
User avatar
Gwen
 
Posts: 3367
Joined: Sun Apr 01, 2007 3:34 am

Post » Thu May 31, 2012 1:27 pm

You can "player.moveto 0001E7D6" for Nelacar or "player.moveto 00028AD1" for Aranea. I don't know if that will allow you to finish the quest and get the reward, but it should get you out of the star.
User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Thu May 31, 2012 9:00 am

If you aren't getting teleported out of the star shortly after you kill Maylen Varen and his 3 pets then something is wrong. If your're on the PC use the console codes given by http://www.gamesas.com/user/785285-quantummage/ to get out.

And congrats on killing everything so easily in the star. I play on Expert but had to lower it to novice to survive that place... and even on novice I barely made it. Call me a noob I guess.
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Thu May 31, 2012 1:22 pm

Now it is happening-- thank you; but I also have to put the code:

setstage da01 110

for the quest to complete.

And congrats on killing everything so easily in the star. I play on Expert but had to lower it to novice to survive that place... and even on novice I barely made it. Call me a noob I guess.

And as far as your comments on killing them easily on Master difficulty are concerned :lmao: ... lmao!

No really nothing like that (noob). It's only a matter of recognizing the real perks, and going with them. (And of course utilizing some manipulations that would be always available.)

But if you would like, then I can create a new post for you, and tell you how to improve armor & weapons 246% AFTER 100 smithing and maxing it out with perks, how to make potions 116% stronger after 100 Alchemy and maxing it out with perks, and how to Enchant +32% after 100 enchanting and maxing it out with perks. I would also include in this post what weapons and armor to include in inventory, and what dual enchantments to use on them, so you become kind of invincible on Master difficulty. (Now all those great and dangerous forsworn keep showing their turning-round moves and hitting me on Master difficulty, while I collect some fauna & flora!) I'll also tell which perks to take and which not. And to reach 100 in a skill... you need some manipulations... available right there!

If I take the Alteration spell Ebonyflesh, and a maximum possible self-made Potion of Fortify Heavy Armor, then it is 100+65 more Armor rating, though I never needed them since the maxed out improvement of my Daedric Armor. (Enchanted items can further enhance armor, but I don't use those.) And as far as spells are concerned, even 2-3 master mages also don't do anything to me... when I am in my robes, that is. 60% of their spells will be blocked, and 30% absorbed as my Magicka, too! (I have both these perks from Alteration.)

Not like you can't get killed on Master difficulty with all this; you may EASILY if you don't respond immediately to a particular situation! But it is on Master difficulty the real fun starts... of course, after you have prepared for it!!

Thanks
User avatar
Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Thu May 31, 2012 2:54 pm

Well, this place, the Azura's Star, seems to be a place where you can increase almost all kinds of skills to 100. Most of mine were 100 though already, but I was able to increase Illusion (by casting Invisibility), One-handed (using a base Daedric dagger), Destruction, and Two-handed (for which I had to kill one of the Dremora with an Elven Warhammer to snatch a two-handed weapon, which I didn't have then; by the way I use The Longhammer) skills to 100. Now since I don't have a bow in the inventory, I'll have to go to a Giant (may be switch to a lower difficulty) to raise the Archery to 100, Lockpicking is 95; going to the museum and the Guild would take that to 100 I guess. And Pickpocketing is low, for which I depend only on training, since I don't exactly enjoy playing dark characters. (I even hate the Guild jobs; I went there to get rid of the Unusual Gems, next thing I find out is that I am all the more stuck with them kind of forever till I find 24 of them! Which is extra weight again in my inventory...) I can do nothing more here (in the Star).

Thanks everybody!
User avatar
Baylea Isaacs
 
Posts: 3436
Joined: Mon Dec 25, 2006 11:58 am


Return to V - Skyrim