Weapons, meat...

Post » Thu May 31, 2012 7:59 am

Ok so this is kinda odd...
http://i.imgur.com/UkqUC.jpg
http://i.imgur.com/vscGZ.jpg
I don't know how do those things get on the ground. Is there a fix for this? Anyone else had it?

I already cleaned it twice but after some time it appeared again.
User avatar
Natalie Harvey
 
Posts: 3433
Joined: Fri Aug 18, 2006 12:15 pm

Post » Thu May 31, 2012 7:11 pm

Haven't noticed it in skyrim but in previous titles if you loaded a save in a cell the havok engine would run on load and if the havok collision meshes are intersecting it can toss objects around.
User avatar
Rob Smith
 
Posts: 3424
Joined: Wed Oct 03, 2007 5:30 pm

Post » Thu May 31, 2012 11:41 am

Physics objects tend to fly into some rather odd positions whenever you enter whatever cell (location) they are currently occupying.

I kinda wish Bethesda was smart enough to halt their physics engine for the first few seconds after a new area loads so the objects wouldn't be affected by the screwed timer values during cell initiation...
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Thu May 31, 2012 12:57 pm

At least they were kind enough to fix the sitting down at tables nonsense from oblivion, I just loled thinking about it tbh.

There still a terrible feeling of dread when you hear the plates trembling....and you see that sweetroll bobbing up and down....
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am


Return to V - Skyrim