patch v1.5: shadow do not displaying well with Nvidia 3Dvisi

Post » Thu May 31, 2012 2:40 pm

First of all, I want to THANK YOU ALL @ Bethesda for this state of the art game: Skyrim.
Now the technology opens new possibilities… What a good news to see Bethesda partner with Nvidia to officialy support the “3D vision / 3D Tv play” feature… This game is now rated exellent in in Nvidia 3D stereoscopic's list! GREAT!! :smile: BUT, some bugs that came with the 1.5 patch actualy ruins the all 3D stereoscopic experience. :’(

Now, as you are on fixes and updates for this wonderfull game, I would like to open this threat about some of the latest patch v 1.5 annoying 3D stereoscopic's issues.

Patch v 1.5.26.0.4 / 0.5 have a problem with the shadows that do not render correctly when displaying on a stereoscopic 3D equipment (Nvidia 3Dplay displaying on monitor or DLP projector with “3D” glasses). It seems shadows do not actualy have the right Z-depth informations so it results in a very ennoying and ugly stereoscopic 3D display. I’ve also noticed that some shadows are very different when you compare them in the two single eye's images (i.e: the right eye sees a shadowed rock while the left eye sees no shadow at all on it)… just blink one eye then the other one to notice that (very noticable in exterior daylight scenes)… hope this will help to identify the problem and fix it…

Now while we’re at it, here’s a little wishlist to make things near perfect:
  • Please set correct depth information for moon and sky (stars). They need to be sent to infinite plane. (they appear too close actually : in front of clouds!)
  • Correct the cloud's layer distance: the clouds appears too close too.
  • Please clear the underwater: underwater actualy turns into solid green with zero transparency when completly immerged.
  • The water refraction of waterways looks weird (too many of image offset...)

I play Skyrim since patch v1.1. I'm continuing to explore its world with same intact wonder…
and waiting this pacth v 1.5.26.0.4 / 0.5 's issues to be fixed. Please.

Eric.
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Benito Martinez
 
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