Silenced Tongues - glitch, 1.3.10 (spoilers of course)

Post » Fri Jun 01, 2012 2:56 pm

Hi,

I've previously done this quest in v1.1 without issue. Just tried it for the first time in 1.3.10 and have hit a major snag.

First attempt (in this game version) the quest failed to start so I got the "You don't have the required Item" issue at the door. Nice.

I reloaded (from a save before I entered this area) and the 2nd time the mission triggered just fine...however, I've now got both Ceremonial items, I've placed them in the door, I've completed the "Open the Elder Cairn" objective with just "Defeat Kvenel" remaining but I cannot get through the door!

I click on the door (Sword and Axe showing, "handles" in open position) and I get a partial door opening animation but it never transitions to the new area.

I'm really rather stuck here. Any ideas?

Cheers,

Scoob.
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Samantha Wood
 
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Post » Fri Jun 01, 2012 8:04 pm

You could try reloading and/or zoning out and back into the dungeon, sometimes that fixes those annoying glitches. Good luck.
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katsomaya Sanchez
 
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Post » Fri Jun 01, 2012 7:59 am

You could try reloading and/or zoning out and back into the dungeon, sometimes that fixes those annoying glitches. Good luck.

Hi,

Yeah, been trying all that sort of stuff since posting. I am on PC so maybe there's a console command option.

It's weird, sometimes after placing the Sword and Axe I get a nice slow animation of the two handles going down, other times it's instant. Also, sometimes the door open animation looks normal (tho I cannot get through) other times it's a partial but instant transition. Really weird.

This is frustrating as I was on a word wall quest...*sigh*

Scoob.
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Vahpie
 
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Post » Fri Jun 01, 2012 11:27 am

Ok, quick update...

As the quest / door is obviously bugged for me I did the following to tranport myself to the correct cell:

Open console and type:

coc Volunruud02

This transported me to the correct cell, but a few feet inside the door.

Let's see how things play out now...

Scoob.
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Daniel Lozano
 
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