Skill Books. Heh.

Post » Fri Jun 01, 2012 8:37 pm

So, I decided to make a Highelf Female. I figured I'd start her off fairly intelligent, and such, using the console. I've already been playing the game without cheating for almost 150 hours, lol.

So, I went to the secret room and took every single skill book you can find and read them all. Turns out that if you get all of them at level one, you'll be level 9 when you're done.

Any suggestions for items she should have too? O:)
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Eric Hayes
 
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Post » Sat Jun 02, 2012 1:59 am

I got bored the other and made a text file containing the console commands to add one of an item with every enchantment (well, not the unique items, just the normally-encountered ones) for disenchanting, so I don't have to go looking for stuff when I decide to level enchanting.

It'd be pretty easy to assemble a "basic gear kit" like that, and would work especially well if you wanted to start your character somewhere other than Helgen (this is possible with changes to one of the .ini files) with custom supplies. With a couple of new characters I've given them a few starter items (mostly jewelry... an Amulet of Dibella and Necklace of Haggling, maybe a Smithing or Alchemy one as well, depending) and I don't think this seriously broke anything for me, since I don't much get excited over loot anyway.

I don't bother with the secret room, though. It's much faster to look up the codes for whatever you want to give yourself and be done with it, rather than rummaging through containers.
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Matt Terry
 
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Post » Fri Jun 01, 2012 8:55 pm

I really only used the Secret room to see what they have. Though, there's an awful lot of selection, I must say!
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Alyna
 
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